import { z } from 'zod';
export declare const leagueOfLegendsPresenceSchema: z.ZodObject<{
    bannerIdSelected: z.ZodString;
    challengeCrystalSelected: z.ZodString;
    challengeTitleSelected: z.ZodString;
    challengeTokensSelected: z.ZodEffects<z.ZodString, number[], string>;
    championId: z.ZodString;
    companionId: z.ZodString;
    damageSkinId: z.ZodString;
    gameId: z.ZodString;
    gameMode: z.ZodString;
    gameQueueType: z.ZodString;
    gameStatus: z.ZodString;
    iconOverride: z.ZodString;
    isObservable: z.ZodString;
    level: z.ZodString;
    mapId: z.ZodString;
    mapSkinId: z.ZodString;
    masteryScore: z.ZodString;
    profileIcon: z.ZodString;
    pty: z.ZodString;
    puuid: z.ZodString;
    queueId: z.ZodString;
    rankedLeagueDivision: z.ZodString;
    rankedLeagueQueue: z.ZodString;
    rankedLeagueTier: z.ZodString;
    rankedLosses: z.ZodString;
    rankedPrevSeasonDivision: z.ZodString;
    rankedPrevSeasonTier: z.ZodString;
    rankedSplitRewardLevel: z.ZodString;
    rankedWins: z.ZodString;
    regalia: z.ZodString;
    skinVariant: z.ZodString;
    skinname: z.ZodString;
    timeStamp: z.ZodString;
}, "strip", z.ZodTypeAny, {
    puuid: string;
    mapId: string;
    gameMode: string;
    queueId: string;
    bannerIdSelected: string;
    challengeCrystalSelected: string;
    challengeTitleSelected: string;
    challengeTokensSelected: number[];
    championId: string;
    companionId: string;
    damageSkinId: string;
    gameId: string;
    gameQueueType: string;
    gameStatus: string;
    iconOverride: string;
    isObservable: string;
    level: string;
    mapSkinId: string;
    masteryScore: string;
    profileIcon: string;
    pty: string;
    rankedLeagueDivision: string;
    rankedLeagueQueue: string;
    rankedLeagueTier: string;
    rankedLosses: string;
    rankedPrevSeasonDivision: string;
    rankedPrevSeasonTier: string;
    rankedSplitRewardLevel: string;
    rankedWins: string;
    regalia: string;
    skinVariant: string;
    skinname: string;
    timeStamp: string;
}, {
    puuid: string;
    mapId: string;
    gameMode: string;
    queueId: string;
    bannerIdSelected: string;
    challengeCrystalSelected: string;
    challengeTitleSelected: string;
    challengeTokensSelected: string;
    championId: string;
    companionId: string;
    damageSkinId: string;
    gameId: string;
    gameQueueType: string;
    gameStatus: string;
    iconOverride: string;
    isObservable: string;
    level: string;
    mapSkinId: string;
    masteryScore: string;
    profileIcon: string;
    pty: string;
    rankedLeagueDivision: string;
    rankedLeagueQueue: string;
    rankedLeagueTier: string;
    rankedLosses: string;
    rankedPrevSeasonDivision: string;
    rankedPrevSeasonTier: string;
    rankedSplitRewardLevel: string;
    rankedWins: string;
    regalia: string;
    skinVariant: string;
    skinname: string;
    timeStamp: string;
}>;
export declare const valorantPresenceSchema: z.ZodObject<{
    isValid: z.ZodBoolean;
    sessionLoopState: z.ZodString;
    partyOwnerSessionLoopState: z.ZodString;
    customGameName: z.ZodString;
    customGameTeam: z.ZodString;
    partyOwnerMatchMap: z.ZodString;
    partyOwnerMatchCurrentTeam: z.ZodString;
    partyOwnerMatchScoreAllyTeam: z.ZodNumber;
    partyOwnerMatchScoreEnemyTeam: z.ZodNumber;
    partyOwnerProvisioningFlow: z.ZodString;
    matchMap: z.ZodString;
    partyId: z.ZodString;
    isPartyOwner: z.ZodBoolean;
    partyState: z.ZodString;
    partyAccessibility: z.ZodEnum<["OPEN", "CLOSED"]>;
    maxPartySize: z.ZodNumber;
    queueId: z.ZodString;
    partyLFM: z.ZodBoolean;
    partyClientVersion: z.ZodString;
    partySize: z.ZodNumber;
    tournamentId: z.ZodString;
    rosterId: z.ZodString;
    partyVersion: z.ZodEffects<z.ZodNumber, Date, number>;
    queueEntryTime: z.ZodString;
    playerCardId: z.ZodString;
    playerTitleId: z.ZodString;
    preferredLevelBorderId: z.ZodUnion<[z.ZodString, z.ZodLiteral<"">]>;
    accountLevel: z.ZodNumber;
    competitiveTier: z.ZodNumber;
    leaderboardPosition: z.ZodNumber;
    isIdle: z.ZodBoolean;
}, "strip", z.ZodTypeAny, {
    customGameName: string;
    partyId: string;
    competitiveTier: number;
    accountLevel: number;
    queueId: string;
    isValid: boolean;
    sessionLoopState: string;
    partyOwnerSessionLoopState: string;
    customGameTeam: string;
    partyOwnerMatchMap: string;
    partyOwnerMatchCurrentTeam: string;
    partyOwnerMatchScoreAllyTeam: number;
    partyOwnerMatchScoreEnemyTeam: number;
    partyOwnerProvisioningFlow: string;
    matchMap: string;
    isPartyOwner: boolean;
    partyState: string;
    partyAccessibility: "OPEN" | "CLOSED";
    maxPartySize: number;
    partyLFM: boolean;
    partyClientVersion: string;
    partySize: number;
    tournamentId: string;
    rosterId: string;
    partyVersion: Date;
    queueEntryTime: string;
    playerCardId: string;
    playerTitleId: string;
    preferredLevelBorderId: string;
    leaderboardPosition: number;
    isIdle: boolean;
}, {
    customGameName: string;
    partyId: string;
    competitiveTier: number;
    accountLevel: number;
    queueId: string;
    isValid: boolean;
    sessionLoopState: string;
    partyOwnerSessionLoopState: string;
    customGameTeam: string;
    partyOwnerMatchMap: string;
    partyOwnerMatchCurrentTeam: string;
    partyOwnerMatchScoreAllyTeam: number;
    partyOwnerMatchScoreEnemyTeam: number;
    partyOwnerProvisioningFlow: string;
    matchMap: string;
    isPartyOwner: boolean;
    partyState: string;
    partyAccessibility: "OPEN" | "CLOSED";
    maxPartySize: number;
    partyLFM: boolean;
    partyClientVersion: string;
    partySize: number;
    tournamentId: string;
    rosterId: string;
    partyVersion: number;
    queueEntryTime: string;
    playerCardId: string;
    playerTitleId: string;
    preferredLevelBorderId: string;
    leaderboardPosition: number;
    isIdle: boolean;
}>;
export declare const presenceEndpoint: {
    readonly name: "Presence";
    readonly description: string;
    readonly category: "Local Endpoints";
    readonly type: "local";
    readonly suffix: "chat/v4/presences";
    readonly riotRequirements: {
        readonly localAuth: true;
    };
    readonly responses: {
        readonly '200': z.ZodObject<{
            presences: z.ZodArray<z.ZodObject<{
                actor: z.ZodNullable<z.ZodUnknown>;
                basic: z.ZodString;
                details: z.ZodNullable<z.ZodUnknown>;
                game_name: z.ZodString;
                game_tag: z.ZodString;
                location: z.ZodNullable<z.ZodUnknown>;
                msg: z.ZodNullable<z.ZodUnknown>;
                name: z.ZodString;
                patchline: z.ZodNullable<z.ZodUnknown>;
                pid: z.ZodString;
                platform: z.ZodNullable<z.ZodUnknown>;
                private: z.ZodEffects<z.ZodNullable<z.ZodString>, {
                    puuid: string;
                    mapId: string;
                    gameMode: string;
                    queueId: string;
                    bannerIdSelected: string;
                    challengeCrystalSelected: string;
                    challengeTitleSelected: string;
                    challengeTokensSelected: number[];
                    championId: string;
                    companionId: string;
                    damageSkinId: string;
                    gameId: string;
                    gameQueueType: string;
                    gameStatus: string;
                    iconOverride: string;
                    isObservable: string;
                    level: string;
                    mapSkinId: string;
                    masteryScore: string;
                    profileIcon: string;
                    pty: string;
                    rankedLeagueDivision: string;
                    rankedLeagueQueue: string;
                    rankedLeagueTier: string;
                    rankedLosses: string;
                    rankedPrevSeasonDivision: string;
                    rankedPrevSeasonTier: string;
                    rankedSplitRewardLevel: string;
                    rankedWins: string;
                    regalia: string;
                    skinVariant: string;
                    skinname: string;
                    timeStamp: string;
                } | {
                    customGameName: string;
                    partyId: string;
                    competitiveTier: number;
                    accountLevel: number;
                    queueId: string;
                    isValid: boolean;
                    sessionLoopState: string;
                    partyOwnerSessionLoopState: string;
                    customGameTeam: string;
                    partyOwnerMatchMap: string;
                    partyOwnerMatchCurrentTeam: string;
                    partyOwnerMatchScoreAllyTeam: number;
                    partyOwnerMatchScoreEnemyTeam: number;
                    partyOwnerProvisioningFlow: string;
                    matchMap: string;
                    isPartyOwner: boolean;
                    partyState: string;
                    partyAccessibility: "OPEN" | "CLOSED";
                    maxPartySize: number;
                    partyLFM: boolean;
                    partyClientVersion: string;
                    partySize: number;
                    tournamentId: string;
                    rosterId: string;
                    partyVersion: Date;
                    queueEntryTime: string;
                    playerCardId: string;
                    playerTitleId: string;
                    preferredLevelBorderId: string;
                    leaderboardPosition: number;
                    isIdle: boolean;
                } | null, string | null>;
                privateJwt: z.ZodNullable<z.ZodUnknown>;
                product: z.ZodEnum<["valorant", "league_of_legends"]>;
                puuid: z.ZodString;
                region: z.ZodString;
                resource: z.ZodString;
                state: z.ZodEnum<["mobile", "dnd", "away", "chat"]>;
                summary: z.ZodString;
                time: z.ZodEffects<z.ZodNumber, Date, number>;
            }, "strip", z.ZodTypeAny, {
                location?: unknown;
                actor?: unknown;
                details?: unknown;
                msg?: unknown;
                patchline?: unknown;
                platform?: unknown;
                privateJwt?: unknown;
                game_name: string;
                game_tag: string;
                name: string;
                pid: string;
                puuid: string;
                region: string;
                time: Date;
                state: "chat" | "mobile" | "dnd" | "away";
                resource: string;
                basic: string;
                private: {
                    puuid: string;
                    mapId: string;
                    gameMode: string;
                    queueId: string;
                    bannerIdSelected: string;
                    challengeCrystalSelected: string;
                    challengeTitleSelected: string;
                    challengeTokensSelected: number[];
                    championId: string;
                    companionId: string;
                    damageSkinId: string;
                    gameId: string;
                    gameQueueType: string;
                    gameStatus: string;
                    iconOverride: string;
                    isObservable: string;
                    level: string;
                    mapSkinId: string;
                    masteryScore: string;
                    profileIcon: string;
                    pty: string;
                    rankedLeagueDivision: string;
                    rankedLeagueQueue: string;
                    rankedLeagueTier: string;
                    rankedLosses: string;
                    rankedPrevSeasonDivision: string;
                    rankedPrevSeasonTier: string;
                    rankedSplitRewardLevel: string;
                    rankedWins: string;
                    regalia: string;
                    skinVariant: string;
                    skinname: string;
                    timeStamp: string;
                } | {
                    customGameName: string;
                    partyId: string;
                    competitiveTier: number;
                    accountLevel: number;
                    queueId: string;
                    isValid: boolean;
                    sessionLoopState: string;
                    partyOwnerSessionLoopState: string;
                    customGameTeam: string;
                    partyOwnerMatchMap: string;
                    partyOwnerMatchCurrentTeam: string;
                    partyOwnerMatchScoreAllyTeam: number;
                    partyOwnerMatchScoreEnemyTeam: number;
                    partyOwnerProvisioningFlow: string;
                    matchMap: string;
                    isPartyOwner: boolean;
                    partyState: string;
                    partyAccessibility: "OPEN" | "CLOSED";
                    maxPartySize: number;
                    partyLFM: boolean;
                    partyClientVersion: string;
                    partySize: number;
                    tournamentId: string;
                    rosterId: string;
                    partyVersion: Date;
                    queueEntryTime: string;
                    playerCardId: string;
                    playerTitleId: string;
                    preferredLevelBorderId: string;
                    leaderboardPosition: number;
                    isIdle: boolean;
                } | null;
                product: "valorant" | "league_of_legends";
                summary: string;
            }, {
                location?: unknown;
                actor?: unknown;
                details?: unknown;
                msg?: unknown;
                patchline?: unknown;
                platform?: unknown;
                privateJwt?: unknown;
                game_name: string;
                game_tag: string;
                name: string;
                pid: string;
                puuid: string;
                region: string;
                time: number;
                state: "chat" | "mobile" | "dnd" | "away";
                resource: string;
                basic: string;
                private: string | null;
                product: "valorant" | "league_of_legends";
                summary: string;
            }>, "many">;
        }, "strip", z.ZodTypeAny, {
            presences: {
                location?: unknown;
                actor?: unknown;
                details?: unknown;
                msg?: unknown;
                patchline?: unknown;
                platform?: unknown;
                privateJwt?: unknown;
                game_name: string;
                game_tag: string;
                name: string;
                pid: string;
                puuid: string;
                region: string;
                time: Date;
                state: "chat" | "mobile" | "dnd" | "away";
                resource: string;
                basic: string;
                private: {
                    puuid: string;
                    mapId: string;
                    gameMode: string;
                    queueId: string;
                    bannerIdSelected: string;
                    challengeCrystalSelected: string;
                    challengeTitleSelected: string;
                    challengeTokensSelected: number[];
                    championId: string;
                    companionId: string;
                    damageSkinId: string;
                    gameId: string;
                    gameQueueType: string;
                    gameStatus: string;
                    iconOverride: string;
                    isObservable: string;
                    level: string;
                    mapSkinId: string;
                    masteryScore: string;
                    profileIcon: string;
                    pty: string;
                    rankedLeagueDivision: string;
                    rankedLeagueQueue: string;
                    rankedLeagueTier: string;
                    rankedLosses: string;
                    rankedPrevSeasonDivision: string;
                    rankedPrevSeasonTier: string;
                    rankedSplitRewardLevel: string;
                    rankedWins: string;
                    regalia: string;
                    skinVariant: string;
                    skinname: string;
                    timeStamp: string;
                } | {
                    customGameName: string;
                    partyId: string;
                    competitiveTier: number;
                    accountLevel: number;
                    queueId: string;
                    isValid: boolean;
                    sessionLoopState: string;
                    partyOwnerSessionLoopState: string;
                    customGameTeam: string;
                    partyOwnerMatchMap: string;
                    partyOwnerMatchCurrentTeam: string;
                    partyOwnerMatchScoreAllyTeam: number;
                    partyOwnerMatchScoreEnemyTeam: number;
                    partyOwnerProvisioningFlow: string;
                    matchMap: string;
                    isPartyOwner: boolean;
                    partyState: string;
                    partyAccessibility: "OPEN" | "CLOSED";
                    maxPartySize: number;
                    partyLFM: boolean;
                    partyClientVersion: string;
                    partySize: number;
                    tournamentId: string;
                    rosterId: string;
                    partyVersion: Date;
                    queueEntryTime: string;
                    playerCardId: string;
                    playerTitleId: string;
                    preferredLevelBorderId: string;
                    leaderboardPosition: number;
                    isIdle: boolean;
                } | null;
                product: "valorant" | "league_of_legends";
                summary: string;
            }[];
        }, {
            presences: {
                location?: unknown;
                actor?: unknown;
                details?: unknown;
                msg?: unknown;
                patchline?: unknown;
                platform?: unknown;
                privateJwt?: unknown;
                game_name: string;
                game_tag: string;
                name: string;
                pid: string;
                puuid: string;
                region: string;
                time: number;
                state: "chat" | "mobile" | "dnd" | "away";
                resource: string;
                basic: string;
                private: string | null;
                product: "valorant" | "league_of_legends";
                summary: string;
            }[];
        }>;
    };
};
export type PresenceResponse = z.input<typeof presenceEndpoint.responses['200']>;
