import { easing as easingProgress } from 'easing-progress';
export { EaseInBack, EaseInBounce, EaseInCirc, EaseInCubic, EaseInElastic, EaseInExpo, EaseInOutBack, EaseInOutBounce, EaseInOutCirc, EaseInOutCubic, EaseInOutElastic, EaseInOutExpo, EaseInOutQuad, EaseInOutQuart, EaseInOutQuint, EaseInOutSine, EaseInQuad, EaseInQuart, EaseInQuint, EaseInSine, EaseOutBack, EaseOutBounce, EaseOutCirc, EaseOutCubic, EaseOutElastic, EaseOutExpo, EaseOutQuad, EaseOutQuart, EaseOutQuint, EaseOutSine, } from 'easing-progress';
export type { TEasingBezier, TEasingFunction, TEasingType, } from 'easing-progress';
/**
 * Applies an easing function to a given progress value.
 *
 * This function calculates eased progress using a specified easing function,
 * bezier curve, or custom easing function.
 *
 * @param {number} progress - The current progress value, typically between 0 and 1.
 * @param {TEasingType} easingType - The easing method to apply. It can be:
 *   - A predefined easing function (e.g., `EaseInBounce`).
 *   - A bezier array (e.g., `[0.25, 0.1, 0.25, 1]`).
 *   - A custom easing function (e.g., `(value) => Math.sin(Math.PI * 0.5 * value)`).
 * @returns {number} - The eased progress value.
 *
 * @group Utils
 *
 * @example
 * easing(0.35, EaseInBounce);
 * // => 0.167 (eased progress using EaseInBounce)
 *
 * easing(0.35, [0.25, 0.1, 0.25, 1]);
 * // => 0.604 (eased progress using a bezier curve)
 *
 * easing(0.35, (value) => Math.sin(Math.PI * 0.5 * value));
 * // => 0.522 (eased progress using a custom easing function)
 */
export declare const easing: typeof easingProgress;
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