import { Object3D } from 'three';
import { Vec3 } from '../types/common';
export type WellboreManagerRecord = {
    wellboreId: string;
    object: Object3D;
};
export declare class WellboreManager {
    private map;
    constructor();
    private onWellboreAdded;
    private onWellboreRemoved;
    getInfo(id: string): {
        position: Vec3;
        wellboreId: string;
        object: Object3D;
    } | undefined;
    dispose(): void;
}
