{
    "description": "The air feels thicker than before. There must be a horde of sludge.",
    "tip": "Be careful not to die! Use `warrior.health()` to keep an eye on your health, and `warrior.rest()` to earn 10% of max health back.",
    "clue": "When there is no enemy ahead of you, call `warrior.rest()` until health is full before walking forward.",

    "timeBonus": 35,
    "aceScore": 71,

    "floor": {
        "size": {
            "width": 9,
            "height": 1
        },
        "stairs": {
            "x": 8,
            "y": 0
        },
        "warrior": {
          "x": 0,
          "y": 0,
          "facing": "east",
          "abilities": [
              {
                  "name": "health",
                  "args": []
              },
              {
                  "name": "rest",
                  "args": []
              }
          ]
        },
        "units": [
            {
                "type": "sludge",
                "x": 2,
                "y": 0,
                "facing": "west"
            },
            {
                "type": "sludge",
                "x": 4,
                "y": 0,
                "facing": "west"
            },
            {
                "type": "sludge",
                "x": 5,
                "y": 0,
                "facing": "west"
            },
            {
                "type": "sludge",
                "x": 7,
                "y": 0,
                "facing": "west"
            }
        ]
    }
}
