{
    "description": "Another large room, but with several enemies blocking your way to the stairs.",
    "tip": "Just like walking, you can attack and feel in multiple directions ('forward', 'left', 'right', 'backward').",
    "clue": "Call `warrior.feel(direction).isEnemy()` in each direction to make sure there isn't an enemy beside you (attack if there is). Call `warrior.rest()` if you're low in health when there are no enemies around.",

    "timeBonus": 40,
    "aceScore": 84,

    "floor": {
        "size": {
            "width": 4,
            "height": 2
        },
        "stairs": {
            "x": 3,
            "y": 1
        },
        "warrior": {
          "x": 0,
          "y": 0,
          "facing": "east",
          "abilities": [
              {
                  "name": "feel",
                  "args": []
              },
              {
                  "name": "attack",
                  "args": []
              },
              {
                  "name": "health",
                  "args": []
              },
              {
                  "name": "rest",
                  "args": []
              }
          ]
        },
        "units": [
            {
                "type": "sludge",
                "x": 1,
                "y": 0,
                "facing": "west"
            },
            {
                "type": "thickSludge",
                "x": 2,
                "y": 1,
                "facing": "west"
            },
            {
                "type": "sludge",
                "x": 1,
                "y": 1,
                "facing": "north"
            }
        ]
    }
}
