{
    "description": "Your ears become more in tune with the surroundings. Listen to find enemies and captives!",
    "tip": "Use `warrior.listen()` to find spaces with other units, and `warrior.directionOf()` to determine what direction they're in.",
    "clue": "Walk towards an enemy or captive with warrior.walk(warrior.directionOf(warrior.listen()[0])), once `warrior.listen().length === 0` then head for the stairs.",

    "timeBonus": 55,
    "aceScore": 144,

    "floor": {
        "size": {
            "width": 4,
            "height": 3
        },
        "stairs": {
            "x": 3,
            "y": 2
        },
        "warrior": {
          "x": 1,
          "y": 1,
          "facing": "east",
          "abilities": [
              {
                  "name": "directionOf",
                  "args": []
              },
              {
                  "name": "listen",
                  "args": []
              }
          ]
        },
        "units": [
            {
                "type": "captive",
                "x": 0,
                "y": 0,
                "facing": "east"
            },
            {
                "type": "captive",
                "x": 0,
                "y": 2,
                "facing": "east"
            },
            {
                "type": "sludge",
                "x": 2,
                "y": 0,
                "facing": "south"
            },
            {
                "type": "thickSludge",
                "x": 3,
                "y": 1,
                "facing": "west"
            },
            {
                "type": "sludge",
                "x": 2,
                "y": 2,
                "facing": "north"
            }
        ]
    }
}
