export declare enum IMVirtualPixel {
    'Background' = "Background",
    'Black' = "Black",
    'CheckerTile' = "CheckerTile",
    'Dither' = "Dither",
    'Edge' = "Edge",
    'Gray' = "Gray",
    'HorizontalTile' = "HorizontalTile",
    'HorizontalTileEdge' = "HorizontalTileEdge",
    'Mirror' = "Mirror",
    'None' = "None",
    'Random' = "Random",
    'Tile' = "Tile",
    'Transparent' = "Transparent",
    'VerticalTile' = "VerticalTile",
    'VerticalTileEdge' = "VerticalTileEdge",
    'White' = "White"
}
