{
  "name": "wasm4",
  "version": "2.7.1",
  "description": "Build retro games using WebAssembly for a fantasy console.",
  "bin": {
    "w4": "cli.js"
  },
  "author": "Bruno Garcia <b@aduros.com>",
  "license": "ISC",
  "homepage": "https://wasm4.org",
  "bugs": "https://github.com/aduros/wasm4/issues",
  "repository": {
    "type": "git",
    "url": "https://github.com/aduros/wasm4.git"
  },
  "scripts": {
    "package": "pkg --compress Brotli --out-path ../cli-build --targets latest-win,latest-mac,latest-linux .",
    "test": "jest"
  },
  "keywords": [
    "2d game engine",
    "assemblyscript",
    "d",
    "dlang",
    "fantasy computer",
    "fantasy console",
    "game development",
    "gamedev",
    "go",
    "golang",
    "grain",
    "grainlang",
    "nim",
    "odin",
    "retrogaming",
    "rust",
    "typescript",
    "wasm",
    "webassembly",
    "zig"
  ],
  "dependencies": {
    "commander": "^8.2.0",
    "express": "^4.17.1",
    "mustache": "^4.2.0",
    "node-watch": "^0.7.1",
    "open": "^8.2.1",
    "pngjs": "^6.0.0",
    "qrcode": "^1.4.4",
    "recursive-copy": "^2.0.13",
    "ws": "^7.5.3"
  },
  "devDependencies": {
    "jest": "^29.7.0",
    "pkg": "^5.8.1"
  },
  "engines": {
    "node": ">=14"
  },
  "pkg": {
    "assets": "assets/**/*"
  }
}
