import { PianoRoll } from "../piano-roll";
/**
 * Default Sprite-based note renderer with automatic batching.
 *
 * Renders every MIDI note as a `PIXI.Sprite` that shares a common 1×1 white
 * texture. Color is applied via `tint`, and dimensions are set with
 * `sprite.width/height` for maximum batching efficiency.
 *
 * Compared to the legacy Graphics renderer this trades a small per-sprite
 * memory overhead for dramatically lower draw-call count once the number of
 * notes exceeds a few hundred.
 */
export declare function renderNotes(pianoRoll: PianoRoll): void;
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