import { ParticleConfig, ParticleRenderer } from '../particle-renderer';
import { GridDataImage } from '../../source/grid-data-image.js';
export declare class ParticleCanvasRenderer extends ParticleRenderer {
    windy: any;
    gridData: any;
    inited: any;
    started: any;
    windyConfig: any;
    constructor();
    setLayerCanvas(canvas: HTMLCanvasElement): void;
    setData(data: GridDataImage): void;
    setConfig(config: ParticleConfig): void;
    render(): void;
    init(dataConfig: any, animationConfig: any): void;
    clear(): void;
}
