// Copyright (c) 2016 Intel Corporation. All rights reserved.
// Use of this source code is governed by a MIT-style license that can be
// found in the LICENSE file.

#include "painter.h"

Painter::Painter() {
}

Painter::~Painter() {
}

void Painter::drawText(const float& x,
                       const float& y,
                       const std::string& text) {
}

void Painter::drawText(const Point& point, const std::string& text) {
}
