export class Viewport {
    constructor(player: any, canvas_width: any, canvas_height: any, world_width: any, world_height: any);
    player: any;
    width: any;
    height: any;
    world_width: any;
    world_height: any;
    leftX: number;
    rightX: any;
    update(): {
        leftX: number;
        rightX: number;
    };
}
