All files / construct/application_layer/scene GameObjectApService.bs.js

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'use strict';
 
var AllRenderGameObjectsDoService$Wonderjs = require("../../domain_layer/domain/scene/scene_graph/service/gameObject/AllRenderGameObjectsDoService.bs.js");
var GetComponentGameObjectDoService$Wonderjs = require("../../domain_layer/domain/scene/scene_graph/service/gameObject/GetComponentGameObjectDoService.bs.js");
 
var getTransform = GetComponentGameObjectDoService$Wonderjs.getTransform;
 
var getDirectionLight = GetComponentGameObjectDoService$Wonderjs.getDirectionLight;
 
var getBasicCameraView = GetComponentGameObjectDoService$Wonderjs.getBasicCameraView;
 
var getPerspectiveCameraProjection = GetComponentGameObjectDoService$Wonderjs.getPerspectiveCameraProjection;
 
var getBSDFMaterial = GetComponentGameObjectDoService$Wonderjs.getBSDFMaterial;
 
var getGeometry = GetComponentGameObjectDoService$Wonderjs.getGeometry;
 
var getAllRenderGameObjects = AllRenderGameObjectsDoService$Wonderjs.getAllRenderGameObjects;
 
var getAllRenderGeometries = AllRenderGameObjectsDoService$Wonderjs.getAllRenderGeometries;
 
var getAllRenderBSDFMaterials = AllRenderGameObjectsDoService$Wonderjs.getAllRenderBSDFMaterials;
 
exports.getTransform = getTransform;
exports.getDirectionLight = getDirectionLight;
exports.getBasicCameraView = getBasicCameraView;
exports.getPerspectiveCameraProjection = getPerspectiveCameraProjection;
exports.getBSDFMaterial = getBSDFMaterial;
exports.getGeometry = getGeometry;
exports.getAllRenderGameObjects = getAllRenderGameObjects;
exports.getAllRenderGeometries = getAllRenderGeometries;
exports.getAllRenderBSDFMaterials = getAllRenderBSDFMaterials;
/* No side effect */