Press n or j to go to the next uncovered block, b, p or k for the previous block.
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 | 17x 17x 17x 17x 17x 17x 44x 44x 35x 17x 17x 17x | 'use strict';
var Curry = require("bs-platform/lib/js/curry.js");
var ListSt$Wonderjs = require("../../../../../library/structure/ListSt.bs.js");
var DpContainer$Wonderjs = require("../../../../../dependency/container/DpContainer.bs.js");
var GeometryEntity$Wonderjs = require("../../entity/GeometryEntity.bs.js");
var GameObjectEntity$Wonderjs = require("../../entity/GameObjectEntity.bs.js");
var BSDFMaterialEntity$Wonderjs = require("../../entity/BSDFMaterialEntity.bs.js");
function getAllRenderGameObjects(sceneGameObject) {
return ListSt$Wonderjs.map(Curry._1(DpContainer$Wonderjs.unsafeGetGameObjectRepoDp(undefined).getAllGeometryGameObjects, GameObjectEntity$Wonderjs.value(sceneGameObject)), GameObjectEntity$Wonderjs.create);
}
function getAllRenderGeometries(sceneGameObject) {
return ListSt$Wonderjs.map(Curry._1(DpContainer$Wonderjs.unsafeGetGameObjectRepoDp(undefined).getAllGameObjectGeometries, GameObjectEntity$Wonderjs.value(sceneGameObject)), GeometryEntity$Wonderjs.create);
}
function getAllRenderBSDFMaterials(sceneGameObject) {
return ListSt$Wonderjs.map(Curry._1(DpContainer$Wonderjs.unsafeGetGameObjectRepoDp(undefined).getAllGameObjectBSDFMaterials, GameObjectEntity$Wonderjs.value(sceneGameObject)), BSDFMaterialEntity$Wonderjs.create);
}
exports.getAllRenderGameObjects = getAllRenderGameObjects;
exports.getAllRenderGeometries = getAllRenderGeometries;
exports.getAllRenderBSDFMaterials = getAllRenderBSDFMaterials;
/* No side effect */
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