Press n or j to go to the next uncovered block, b, p or k for the previous block.
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 | 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x | 'use strict';
var PerspectiveCameraProjectionRunAPI$Wonderjs = require("../../../../construct/external_layer/api/run/domain/PerspectiveCameraProjectionRunAPI.bs.js");
var create = PerspectiveCameraProjectionRunAPI$Wonderjs.create;
var getGameObject = PerspectiveCameraProjectionRunAPI$Wonderjs.getGameObject;
var getPMatrix = PerspectiveCameraProjectionRunAPI$Wonderjs.getPMatrix;
var getFovy = PerspectiveCameraProjectionRunAPI$Wonderjs.getFovy;
var setFovy = PerspectiveCameraProjectionRunAPI$Wonderjs.setFovy;
var getAspect = PerspectiveCameraProjectionRunAPI$Wonderjs.getAspect;
var setAspect = PerspectiveCameraProjectionRunAPI$Wonderjs.setAspect;
var getNear = PerspectiveCameraProjectionRunAPI$Wonderjs.getNear;
var setNear = PerspectiveCameraProjectionRunAPI$Wonderjs.setNear;
var getFar = PerspectiveCameraProjectionRunAPI$Wonderjs.getFar;
var setFar = PerspectiveCameraProjectionRunAPI$Wonderjs.setFar;
var markDirty = PerspectiveCameraProjectionRunAPI$Wonderjs.markDirty;
var markNotDirty = PerspectiveCameraProjectionRunAPI$Wonderjs.markNotDirty;
var update = PerspectiveCameraProjectionRunAPI$Wonderjs.update;
exports.create = create;
exports.getGameObject = getGameObject;
exports.getPMatrix = getPMatrix;
exports.getFovy = getFovy;
exports.setFovy = setFovy;
exports.getAspect = getAspect;
exports.setAspect = setAspect;
exports.getNear = getNear;
exports.setNear = setNear;
exports.getFar = getFar;
exports.setFar = setFar;
exports.markDirty = markDirty;
exports.markNotDirty = markNotDirty;
exports.update = update;
/* PerspectiveCameraProjectionRunAPI-Wonderjs Not a pure module */
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