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var Caml_option = require("bs-platform/lib/js/caml_option.js");
var CPRepo$Wonderjs = require("../../../infrastructure_layer/data/container/CPRepo.bs.js");
var OptionSt$Wonderjs = require("../../../../construct/domain_layer/library/structure/OptionSt.bs.js");
var StorageBufferVO$Wonderjs = require("../../../../construct/domain_layer/domain/webgpu/core/value_object/StorageBufferVO.bs.js");
function getSceneDescBufferData(param) {
return OptionSt$Wonderjs.map(CPRepo$Wonderjs.getRayTracingPass(undefined).sceneDescBufferData, (function (param) {
return [
StorageBufferVO$Wonderjs.create(param[0]),
param[1],
param[2]
];
}));
}
function setSceneDescBufferData(param) {
var init = CPRepo$Wonderjs.getRayTracingPass(undefined);
return CPRepo$Wonderjs.setRayTracingPass({
sceneDescBufferData: [
StorageBufferVO$Wonderjs.value(param[0]),
param[1],
param[2]
],
pointIndexBufferData: init.pointIndexBufferData,
vertexBufferData: init.vertexBufferData,
indexBufferData: init.indexBufferData,
bsdfMaterialBufferData: init.bsdfMaterialBufferData,
shaderBindingTable: init.shaderBindingTable,
staticBindGroupDataList: init.staticBindGroupDataList,
pipeline: init.pipeline,
cameraBindGroupLayout: init.cameraBindGroupLayout,
directionLightBindGroupLayout: init.directionLightBindGroupLayout
});
}
function getPointIndexBufferData(param) {
return OptionSt$Wonderjs.map(CPRepo$Wonderjs.getRayTracingPass(undefined).pointIndexBufferData, (function (param) {
return [
StorageBufferVO$Wonderjs.create(param[0]),
param[1],
param[2]
];
}));
}
function setPointIndexBufferData(param) {
var init = CPRepo$Wonderjs.getRayTracingPass(undefined);
return CPRepo$Wonderjs.setRayTracingPass({
sceneDescBufferData: init.sceneDescBufferData,
pointIndexBufferData: [
StorageBufferVO$Wonderjs.value(param[0]),
param[1],
param[2]
],
vertexBufferData: init.vertexBufferData,
indexBufferData: init.indexBufferData,
bsdfMaterialBufferData: init.bsdfMaterialBufferData,
shaderBindingTable: init.shaderBindingTable,
staticBindGroupDataList: init.staticBindGroupDataList,
pipeline: init.pipeline,
cameraBindGroupLayout: init.cameraBindGroupLayout,
directionLightBindGroupLayout: init.directionLightBindGroupLayout
});
}
function getVertexBufferData(param) {
return OptionSt$Wonderjs.map(CPRepo$Wonderjs.getRayTracingPass(undefined).vertexBufferData, (function (param) {
return [
StorageBufferVO$Wonderjs.create(param[0]),
param[1],
param[2]
];
}));
}
function setVertexBufferData(param) {
var init = CPRepo$Wonderjs.getRayTracingPass(undefined);
return CPRepo$Wonderjs.setRayTracingPass({
sceneDescBufferData: init.sceneDescBufferData,
pointIndexBufferData: init.pointIndexBufferData,
vertexBufferData: [
StorageBufferVO$Wonderjs.value(param[0]),
param[1],
param[2]
],
indexBufferData: init.indexBufferData,
bsdfMaterialBufferData: init.bsdfMaterialBufferData,
shaderBindingTable: init.shaderBindingTable,
staticBindGroupDataList: init.staticBindGroupDataList,
pipeline: init.pipeline,
cameraBindGroupLayout: init.cameraBindGroupLayout,
directionLightBindGroupLayout: init.directionLightBindGroupLayout
});
}
function getIndexBufferData(param) {
return OptionSt$Wonderjs.map(CPRepo$Wonderjs.getRayTracingPass(undefined).indexBufferData, (function (param) {
return [
StorageBufferVO$Wonderjs.create(param[0]),
param[1]
];
}));
}
function setIndexBufferData(param) {
var init = CPRepo$Wonderjs.getRayTracingPass(undefined);
return CPRepo$Wonderjs.setRayTracingPass({
sceneDescBufferData: init.sceneDescBufferData,
pointIndexBufferData: init.pointIndexBufferData,
vertexBufferData: init.vertexBufferData,
indexBufferData: [
StorageBufferVO$Wonderjs.value(param[0]),
param[1]
],
bsdfMaterialBufferData: init.bsdfMaterialBufferData,
shaderBindingTable: init.shaderBindingTable,
staticBindGroupDataList: init.staticBindGroupDataList,
pipeline: init.pipeline,
cameraBindGroupLayout: init.cameraBindGroupLayout,
directionLightBindGroupLayout: init.directionLightBindGroupLayout
});
}
function getBSDFMaterialBufferData(param) {
return OptionSt$Wonderjs.map(CPRepo$Wonderjs.getRayTracingPass(undefined).bsdfMaterialBufferData, (function (param) {
return [
StorageBufferVO$Wonderjs.create(param[0]),
param[1],
param[2]
];
}));
}
function setBSDFMaterialBufferData(param) {
var init = CPRepo$Wonderjs.getRayTracingPass(undefined);
return CPRepo$Wonderjs.setRayTracingPass({
sceneDescBufferData: init.sceneDescBufferData,
pointIndexBufferData: init.pointIndexBufferData,
vertexBufferData: init.vertexBufferData,
indexBufferData: init.indexBufferData,
bsdfMaterialBufferData: [
StorageBufferVO$Wonderjs.value(param[0]),
param[1],
param[2]
],
shaderBindingTable: init.shaderBindingTable,
staticBindGroupDataList: init.staticBindGroupDataList,
pipeline: init.pipeline,
cameraBindGroupLayout: init.cameraBindGroupLayout,
directionLightBindGroupLayout: init.directionLightBindGroupLayout
});
}
function getShaderBindingTable(param) {
return CPRepo$Wonderjs.getRayTracingPass(undefined).shaderBindingTable;
}
function setShaderBindingTable(shaderBindingTable) {
var init = CPRepo$Wonderjs.getRayTracingPass(undefined);
return CPRepo$Wonderjs.setRayTracingPass({
sceneDescBufferData: init.sceneDescBufferData,
pointIndexBufferData: init.pointIndexBufferData,
vertexBufferData: init.vertexBufferData,
indexBufferData: init.indexBufferData,
bsdfMaterialBufferData: init.bsdfMaterialBufferData,
shaderBindingTable: Caml_option.some(shaderBindingTable),
staticBindGroupDataList: init.staticBindGroupDataList,
pipeline: init.pipeline,
cameraBindGroupLayout: init.cameraBindGroupLayout,
directionLightBindGroupLayout: init.directionLightBindGroupLayout
});
}
function addStaticBindGroupData(setSlot, bindGroup) {
var po = CPRepo$Wonderjs.getRayTracingPass(undefined);
return CPRepo$Wonderjs.setRayTracingPass({
sceneDescBufferData: po.sceneDescBufferData,
pointIndexBufferData: po.pointIndexBufferData,
vertexBufferData: po.vertexBufferData,
indexBufferData: po.indexBufferData,
bsdfMaterialBufferData: po.bsdfMaterialBufferData,
shaderBindingTable: po.shaderBindingTable,
staticBindGroupDataList: {
hd: {
setSlot: setSlot,
bindGroup: bindGroup
},
tl: po.staticBindGroupDataList
},
pipeline: po.pipeline,
cameraBindGroupLayout: po.cameraBindGroupLayout,
directionLightBindGroupLayout: po.directionLightBindGroupLayout
});
}
function getAllStaticBindGroupData(param) {
return CPRepo$Wonderjs.getRayTracingPass(undefined).staticBindGroupDataList;
}
function getPipeline(param) {
return CPRepo$Wonderjs.getRayTracingPass(undefined).pipeline;
}
function setPipeline(pipeline) {
var init = CPRepo$Wonderjs.getRayTracingPass(undefined);
return CPRepo$Wonderjs.setRayTracingPass({
sceneDescBufferData: init.sceneDescBufferData,
pointIndexBufferData: init.pointIndexBufferData,
vertexBufferData: init.vertexBufferData,
indexBufferData: init.indexBufferData,
bsdfMaterialBufferData: init.bsdfMaterialBufferData,
shaderBindingTable: init.shaderBindingTable,
staticBindGroupDataList: init.staticBindGroupDataList,
pipeline: Caml_option.some(pipeline),
cameraBindGroupLayout: init.cameraBindGroupLayout,
directionLightBindGroupLayout: init.directionLightBindGroupLayout
});
}
function getCameraBindGroupLayout(param) {
return CPRepo$Wonderjs.getRayTracingPass(undefined).cameraBindGroupLayout;
}
function setCameraBindGroupLayout(bindGroupLayout) {
var init = CPRepo$Wonderjs.getRayTracingPass(undefined);
return CPRepo$Wonderjs.setRayTracingPass({
sceneDescBufferData: init.sceneDescBufferData,
pointIndexBufferData: init.pointIndexBufferData,
vertexBufferData: init.vertexBufferData,
indexBufferData: init.indexBufferData,
bsdfMaterialBufferData: init.bsdfMaterialBufferData,
shaderBindingTable: init.shaderBindingTable,
staticBindGroupDataList: init.staticBindGroupDataList,
pipeline: init.pipeline,
cameraBindGroupLayout: Caml_option.some(bindGroupLayout),
directionLightBindGroupLayout: init.directionLightBindGroupLayout
});
}
function getDirectionLightBindGroupLayout(param) {
return CPRepo$Wonderjs.getRayTracingPass(undefined).directionLightBindGroupLayout;
}
function setDirectionLightBindGroupLayout(bindGroupLayout) {
var init = CPRepo$Wonderjs.getRayTracingPass(undefined);
return CPRepo$Wonderjs.setRayTracingPass({
sceneDescBufferData: init.sceneDescBufferData,
pointIndexBufferData: init.pointIndexBufferData,
vertexBufferData: init.vertexBufferData,
indexBufferData: init.indexBufferData,
bsdfMaterialBufferData: init.bsdfMaterialBufferData,
shaderBindingTable: init.shaderBindingTable,
staticBindGroupDataList: init.staticBindGroupDataList,
pipeline: init.pipeline,
cameraBindGroupLayout: init.cameraBindGroupLayout,
directionLightBindGroupLayout: Caml_option.some(bindGroupLayout)
});
}
exports.getSceneDescBufferData = getSceneDescBufferData;
exports.setSceneDescBufferData = setSceneDescBufferData;
exports.getPointIndexBufferData = getPointIndexBufferData;
exports.setPointIndexBufferData = setPointIndexBufferData;
exports.getVertexBufferData = getVertexBufferData;
exports.setVertexBufferData = setVertexBufferData;
exports.getIndexBufferData = getIndexBufferData;
exports.setIndexBufferData = setIndexBufferData;
exports.getBSDFMaterialBufferData = getBSDFMaterialBufferData;
exports.setBSDFMaterialBufferData = setBSDFMaterialBufferData;
exports.getShaderBindingTable = getShaderBindingTable;
exports.setShaderBindingTable = setShaderBindingTable;
exports.addStaticBindGroupData = addStaticBindGroupData;
exports.getAllStaticBindGroupData = getAllStaticBindGroupData;
exports.getPipeline = getPipeline;
exports.setPipeline = setPipeline;
exports.getCameraBindGroupLayout = getCameraBindGroupLayout;
exports.setCameraBindGroupLayout = setCameraBindGroupLayout;
exports.getDirectionLightBindGroupLayout = getDirectionLightBindGroupLayout;
exports.setDirectionLightBindGroupLayout = setDirectionLightBindGroupLayout;
/* CPRepo-Wonderjs Not a pure module */
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