import { Reader } from '../Reader';
import { Writer } from '../Writer';
import { CodecRegistry } from '../Registry';
import { BaseCodec } from '../BaseCodec';
import { CharacterPoolSchema } from '../Schema/CharacterPoolSchema';
import z from 'zod/v4';
/**
 * Core file codec for vanilla CharacterPool binaries with schema validation and registry setup.
 */
export declare class CharacterPoolFile extends BaseCodec {
    private readonly ctx;
    private readonly obj;
    private readonly arr;
    private readonly magic;
    get registry(): CodecRegistry;
    constructor();
    read(reader: Reader): z.infer<typeof CharacterPoolSchema>;
    write(writer: Writer, file: unknown): void;
    protected schema(): z.ZodObject<{
        Props: z.ZodRecord<z.ZodString, z.ZodUnknown>;
        CharacterPool: z.ZodArray<z.ZodType<import("..").StructOf<z.ZodObject<{
            strFirstName: z.ZodString;
            strLastName: z.ZodString;
            strNickName: z.ZodOptional<z.ZodString>;
            m_SoldierClassTemplateName: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>;
            CharacterTemplateName: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>;
            kAppearance: z.ZodType<import("..").StructOf<z.ZodObject<{
                nmHead: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                iGender: z.ZodOptional<z.ZodNumber>;
                iRace: z.ZodOptional<z.ZodNumber>;
                nmHaircut: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                iHairColor: z.ZodOptional<z.ZodNumber>;
                iFacialHair: z.ZodOptional<z.ZodNumber>;
                nmBeard: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                iSkinColor: z.ZodOptional<z.ZodNumber>;
                iEyeColor: z.ZodOptional<z.ZodNumber>;
                nmFlag: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                iVoice: z.ZodOptional<z.ZodNumber>;
                iAttitude: z.ZodOptional<z.ZodNumber>;
                iArmorDeco: z.ZodOptional<z.ZodNumber>;
                iArmorTint: z.ZodOptional<z.ZodNumber>;
                iArmorTintSecondary: z.ZodOptional<z.ZodNumber>;
                iWeaponTint: z.ZodOptional<z.ZodNumber>;
                iTattooTint: z.ZodOptional<z.ZodNumber>;
                nmWeaponPattern: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmPawn: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmTorso: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmArms: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmLegs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmHelmet: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmEye: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmTeeth: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmFacePropLower: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmFacePropUpper: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmPatterns: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmVoice: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmLanguage: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmTattoo_LeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmTattoo_RightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmScars: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmTorso_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmArms_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmLegs_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmFacePaint: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmLeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmRightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmLeftArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmRightArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmLeftForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmRightForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmThighs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmShins: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmTorsoDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                bGhostPawn: z.ZodOptional<z.ZodBoolean>;
            }, z.core.$loose>>, unknown, z.core.$ZodTypeInternals<import("..").StructOf<z.ZodObject<{
                nmHead: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                iGender: z.ZodOptional<z.ZodNumber>;
                iRace: z.ZodOptional<z.ZodNumber>;
                nmHaircut: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                iHairColor: z.ZodOptional<z.ZodNumber>;
                iFacialHair: z.ZodOptional<z.ZodNumber>;
                nmBeard: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                iSkinColor: z.ZodOptional<z.ZodNumber>;
                iEyeColor: z.ZodOptional<z.ZodNumber>;
                nmFlag: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                iVoice: z.ZodOptional<z.ZodNumber>;
                iAttitude: z.ZodOptional<z.ZodNumber>;
                iArmorDeco: z.ZodOptional<z.ZodNumber>;
                iArmorTint: z.ZodOptional<z.ZodNumber>;
                iArmorTintSecondary: z.ZodOptional<z.ZodNumber>;
                iWeaponTint: z.ZodOptional<z.ZodNumber>;
                iTattooTint: z.ZodOptional<z.ZodNumber>;
                nmWeaponPattern: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmPawn: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmTorso: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmArms: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmLegs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmHelmet: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmEye: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmTeeth: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmFacePropLower: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmFacePropUpper: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmPatterns: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmVoice: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmLanguage: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmTattoo_LeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmTattoo_RightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmScars: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmTorso_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmArms_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmLegs_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmFacePaint: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmLeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmRightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmLeftArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmRightArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmLeftForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmRightForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmThighs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmShins: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmTorsoDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                bGhostPawn: z.ZodOptional<z.ZodBoolean>;
            }, z.core.$loose>>, unknown>>;
            Country: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>;
            AllowedTypeSoldier: z.ZodOptional<z.ZodBoolean>;
            AllowedTypeVIP: z.ZodOptional<z.ZodBoolean>;
            AllowedTypeDarkVIP: z.ZodOptional<z.ZodBoolean>;
            PoolTimestamp: z.ZodString;
            BackgroundText: z.ZodString;
        }, z.core.$loose>>, unknown, z.core.$ZodTypeInternals<import("..").StructOf<z.ZodObject<{
            strFirstName: z.ZodString;
            strLastName: z.ZodString;
            strNickName: z.ZodOptional<z.ZodString>;
            m_SoldierClassTemplateName: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>;
            CharacterTemplateName: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>;
            kAppearance: z.ZodType<import("..").StructOf<z.ZodObject<{
                nmHead: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                iGender: z.ZodOptional<z.ZodNumber>;
                iRace: z.ZodOptional<z.ZodNumber>;
                nmHaircut: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                iHairColor: z.ZodOptional<z.ZodNumber>;
                iFacialHair: z.ZodOptional<z.ZodNumber>;
                nmBeard: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                iSkinColor: z.ZodOptional<z.ZodNumber>;
                iEyeColor: z.ZodOptional<z.ZodNumber>;
                nmFlag: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                iVoice: z.ZodOptional<z.ZodNumber>;
                iAttitude: z.ZodOptional<z.ZodNumber>;
                iArmorDeco: z.ZodOptional<z.ZodNumber>;
                iArmorTint: z.ZodOptional<z.ZodNumber>;
                iArmorTintSecondary: z.ZodOptional<z.ZodNumber>;
                iWeaponTint: z.ZodOptional<z.ZodNumber>;
                iTattooTint: z.ZodOptional<z.ZodNumber>;
                nmWeaponPattern: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmPawn: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmTorso: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmArms: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmLegs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmHelmet: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmEye: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmTeeth: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmFacePropLower: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmFacePropUpper: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmPatterns: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmVoice: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmLanguage: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmTattoo_LeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmTattoo_RightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmScars: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmTorso_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmArms_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmLegs_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmFacePaint: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmLeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmRightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmLeftArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmRightArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmLeftForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmRightForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmThighs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmShins: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmTorsoDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                bGhostPawn: z.ZodOptional<z.ZodBoolean>;
            }, z.core.$loose>>, unknown, z.core.$ZodTypeInternals<import("..").StructOf<z.ZodObject<{
                nmHead: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                iGender: z.ZodOptional<z.ZodNumber>;
                iRace: z.ZodOptional<z.ZodNumber>;
                nmHaircut: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                iHairColor: z.ZodOptional<z.ZodNumber>;
                iFacialHair: z.ZodOptional<z.ZodNumber>;
                nmBeard: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                iSkinColor: z.ZodOptional<z.ZodNumber>;
                iEyeColor: z.ZodOptional<z.ZodNumber>;
                nmFlag: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                iVoice: z.ZodOptional<z.ZodNumber>;
                iAttitude: z.ZodOptional<z.ZodNumber>;
                iArmorDeco: z.ZodOptional<z.ZodNumber>;
                iArmorTint: z.ZodOptional<z.ZodNumber>;
                iArmorTintSecondary: z.ZodOptional<z.ZodNumber>;
                iWeaponTint: z.ZodOptional<z.ZodNumber>;
                iTattooTint: z.ZodOptional<z.ZodNumber>;
                nmWeaponPattern: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmPawn: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmTorso: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmArms: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmLegs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmHelmet: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmEye: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmTeeth: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmFacePropLower: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmFacePropUpper: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmPatterns: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmVoice: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmLanguage: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmTattoo_LeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmTattoo_RightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmScars: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmTorso_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmArms_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmLegs_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmFacePaint: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmLeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmRightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmLeftArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmRightArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmLeftForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmRightForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmThighs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmShins: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                nmTorsoDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
                bGhostPawn: z.ZodOptional<z.ZodBoolean>;
            }, z.core.$loose>>, unknown>>;
            Country: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>;
            AllowedTypeSoldier: z.ZodOptional<z.ZodBoolean>;
            AllowedTypeVIP: z.ZodOptional<z.ZodBoolean>;
            AllowedTypeDarkVIP: z.ZodOptional<z.ZodBoolean>;
            PoolTimestamp: z.ZodString;
            BackgroundText: z.ZodString;
        }, z.core.$loose>>, unknown>>>;
    }, z.core.$loose>;
}
