import { TypeCodec } from '../TypeCodec';
import { Reader } from '../Reader';
import { Writer } from '../Writer';
import { BaseCodec } from '../BaseCodec';
import { CodecContext } from '../CodecContext';
/**
 * Codec for UE StrProperty values.
 */
export declare class StrProperty extends BaseCodec implements TypeCodec<string> {
    readonly type = "StrProperty";
    read(reader: Reader, length: number, ctx: CodecContext): string;
    write(writer: Writer, value: string): void;
    isSupported(value: unknown): value is string;
}
