import z from 'zod/v4';
export declare const CharacterPoolDataItemSchema: z.ZodObject<{
    strFirstName: z.ZodString;
    strLastName: z.ZodString;
    strNickName: z.ZodOptional<z.ZodString>;
    m_SoldierClassTemplateName: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>;
    CharacterTemplateName: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>;
    kAppearance: z.ZodType<import("../Properties/Struct/StructSchema").StructOf<z.ZodObject<{
        nmHead: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        iGender: z.ZodOptional<z.ZodNumber>;
        iRace: z.ZodOptional<z.ZodNumber>;
        nmHaircut: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        iHairColor: z.ZodOptional<z.ZodNumber>;
        iFacialHair: z.ZodOptional<z.ZodNumber>;
        nmBeard: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        iSkinColor: z.ZodOptional<z.ZodNumber>;
        iEyeColor: z.ZodOptional<z.ZodNumber>;
        nmFlag: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        iVoice: z.ZodOptional<z.ZodNumber>;
        iAttitude: z.ZodOptional<z.ZodNumber>;
        iArmorDeco: z.ZodOptional<z.ZodNumber>;
        iArmorTint: z.ZodOptional<z.ZodNumber>;
        iArmorTintSecondary: z.ZodOptional<z.ZodNumber>;
        iWeaponTint: z.ZodOptional<z.ZodNumber>;
        iTattooTint: z.ZodOptional<z.ZodNumber>;
        nmWeaponPattern: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmPawn: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmTorso: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmArms: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmLegs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmHelmet: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmEye: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmTeeth: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmFacePropLower: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmFacePropUpper: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmPatterns: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmVoice: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmLanguage: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmTattoo_LeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmTattoo_RightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmScars: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmTorso_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmArms_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmLegs_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmFacePaint: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmLeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmRightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmLeftArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmRightArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmLeftForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmRightForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmThighs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmShins: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmTorsoDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        bGhostPawn: z.ZodOptional<z.ZodBoolean>;
    }, z.core.$loose>>, unknown, z.core.$ZodTypeInternals<import("../Properties/Struct/StructSchema").StructOf<z.ZodObject<{
        nmHead: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        iGender: z.ZodOptional<z.ZodNumber>;
        iRace: z.ZodOptional<z.ZodNumber>;
        nmHaircut: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        iHairColor: z.ZodOptional<z.ZodNumber>;
        iFacialHair: z.ZodOptional<z.ZodNumber>;
        nmBeard: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        iSkinColor: z.ZodOptional<z.ZodNumber>;
        iEyeColor: z.ZodOptional<z.ZodNumber>;
        nmFlag: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        iVoice: z.ZodOptional<z.ZodNumber>;
        iAttitude: z.ZodOptional<z.ZodNumber>;
        iArmorDeco: z.ZodOptional<z.ZodNumber>;
        iArmorTint: z.ZodOptional<z.ZodNumber>;
        iArmorTintSecondary: z.ZodOptional<z.ZodNumber>;
        iWeaponTint: z.ZodOptional<z.ZodNumber>;
        iTattooTint: z.ZodOptional<z.ZodNumber>;
        nmWeaponPattern: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmPawn: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmTorso: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmArms: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmLegs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmHelmet: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmEye: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmTeeth: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmFacePropLower: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmFacePropUpper: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmPatterns: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmVoice: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmLanguage: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmTattoo_LeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmTattoo_RightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmScars: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmTorso_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmArms_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmLegs_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmFacePaint: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmLeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmRightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmLeftArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmRightArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmLeftForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmRightForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmThighs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmShins: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        nmTorsoDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
        bGhostPawn: z.ZodOptional<z.ZodBoolean>;
    }, z.core.$loose>>, unknown>>;
    Country: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>;
    AllowedTypeSoldier: z.ZodOptional<z.ZodBoolean>;
    AllowedTypeVIP: z.ZodOptional<z.ZodBoolean>;
    AllowedTypeDarkVIP: z.ZodOptional<z.ZodBoolean>;
    PoolTimestamp: z.ZodString;
    BackgroundText: z.ZodString;
}, z.core.$loose>;
