import z from 'zod/v4';
export declare const CharacterPoolSchema: z.ZodObject<{
    Props: z.ZodRecord<z.ZodString, z.ZodUnknown>;
    CharacterPool: z.ZodArray<z.ZodType<import("..").StructOf<z.ZodObject<{
        strFirstName: z.ZodString;
        strLastName: z.ZodString;
        strNickName: z.ZodOptional<z.ZodString>;
        m_SoldierClassTemplateName: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>;
        CharacterTemplateName: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>;
        kAppearance: z.ZodType<import("..").StructOf<z.ZodObject<{
            nmHead: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            iGender: z.ZodOptional<z.ZodNumber>;
            iRace: z.ZodOptional<z.ZodNumber>;
            nmHaircut: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            iHairColor: z.ZodOptional<z.ZodNumber>;
            iFacialHair: z.ZodOptional<z.ZodNumber>;
            nmBeard: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            iSkinColor: z.ZodOptional<z.ZodNumber>;
            iEyeColor: z.ZodOptional<z.ZodNumber>;
            nmFlag: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            iVoice: z.ZodOptional<z.ZodNumber>;
            iAttitude: z.ZodOptional<z.ZodNumber>;
            iArmorDeco: z.ZodOptional<z.ZodNumber>;
            iArmorTint: z.ZodOptional<z.ZodNumber>;
            iArmorTintSecondary: z.ZodOptional<z.ZodNumber>;
            iWeaponTint: z.ZodOptional<z.ZodNumber>;
            iTattooTint: z.ZodOptional<z.ZodNumber>;
            nmWeaponPattern: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmPawn: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmTorso: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmArms: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmLegs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmHelmet: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmEye: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmTeeth: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmFacePropLower: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmFacePropUpper: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmPatterns: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmVoice: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmLanguage: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmTattoo_LeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmTattoo_RightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmScars: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmTorso_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmArms_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmLegs_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmFacePaint: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmLeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmRightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmLeftArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmRightArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmLeftForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmRightForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmThighs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmShins: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmTorsoDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            bGhostPawn: z.ZodOptional<z.ZodBoolean>;
        }, z.core.$loose>>, unknown, z.core.$ZodTypeInternals<import("..").StructOf<z.ZodObject<{
            nmHead: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            iGender: z.ZodOptional<z.ZodNumber>;
            iRace: z.ZodOptional<z.ZodNumber>;
            nmHaircut: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            iHairColor: z.ZodOptional<z.ZodNumber>;
            iFacialHair: z.ZodOptional<z.ZodNumber>;
            nmBeard: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            iSkinColor: z.ZodOptional<z.ZodNumber>;
            iEyeColor: z.ZodOptional<z.ZodNumber>;
            nmFlag: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            iVoice: z.ZodOptional<z.ZodNumber>;
            iAttitude: z.ZodOptional<z.ZodNumber>;
            iArmorDeco: z.ZodOptional<z.ZodNumber>;
            iArmorTint: z.ZodOptional<z.ZodNumber>;
            iArmorTintSecondary: z.ZodOptional<z.ZodNumber>;
            iWeaponTint: z.ZodOptional<z.ZodNumber>;
            iTattooTint: z.ZodOptional<z.ZodNumber>;
            nmWeaponPattern: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmPawn: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmTorso: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmArms: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmLegs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmHelmet: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmEye: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmTeeth: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmFacePropLower: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmFacePropUpper: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmPatterns: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmVoice: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmLanguage: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmTattoo_LeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmTattoo_RightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmScars: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmTorso_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmArms_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmLegs_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmFacePaint: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmLeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmRightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmLeftArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmRightArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmLeftForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmRightForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmThighs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmShins: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmTorsoDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            bGhostPawn: z.ZodOptional<z.ZodBoolean>;
        }, z.core.$loose>>, unknown>>;
        Country: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>;
        AllowedTypeSoldier: z.ZodOptional<z.ZodBoolean>;
        AllowedTypeVIP: z.ZodOptional<z.ZodBoolean>;
        AllowedTypeDarkVIP: z.ZodOptional<z.ZodBoolean>;
        PoolTimestamp: z.ZodString;
        BackgroundText: z.ZodString;
    }, z.core.$loose>>, unknown, z.core.$ZodTypeInternals<import("..").StructOf<z.ZodObject<{
        strFirstName: z.ZodString;
        strLastName: z.ZodString;
        strNickName: z.ZodOptional<z.ZodString>;
        m_SoldierClassTemplateName: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>;
        CharacterTemplateName: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>;
        kAppearance: z.ZodType<import("..").StructOf<z.ZodObject<{
            nmHead: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            iGender: z.ZodOptional<z.ZodNumber>;
            iRace: z.ZodOptional<z.ZodNumber>;
            nmHaircut: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            iHairColor: z.ZodOptional<z.ZodNumber>;
            iFacialHair: z.ZodOptional<z.ZodNumber>;
            nmBeard: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            iSkinColor: z.ZodOptional<z.ZodNumber>;
            iEyeColor: z.ZodOptional<z.ZodNumber>;
            nmFlag: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            iVoice: z.ZodOptional<z.ZodNumber>;
            iAttitude: z.ZodOptional<z.ZodNumber>;
            iArmorDeco: z.ZodOptional<z.ZodNumber>;
            iArmorTint: z.ZodOptional<z.ZodNumber>;
            iArmorTintSecondary: z.ZodOptional<z.ZodNumber>;
            iWeaponTint: z.ZodOptional<z.ZodNumber>;
            iTattooTint: z.ZodOptional<z.ZodNumber>;
            nmWeaponPattern: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmPawn: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmTorso: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmArms: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmLegs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmHelmet: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmEye: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmTeeth: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmFacePropLower: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmFacePropUpper: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmPatterns: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmVoice: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmLanguage: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmTattoo_LeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmTattoo_RightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmScars: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmTorso_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmArms_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmLegs_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmFacePaint: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmLeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmRightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmLeftArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmRightArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmLeftForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmRightForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmThighs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmShins: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmTorsoDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            bGhostPawn: z.ZodOptional<z.ZodBoolean>;
        }, z.core.$loose>>, unknown, z.core.$ZodTypeInternals<import("..").StructOf<z.ZodObject<{
            nmHead: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            iGender: z.ZodOptional<z.ZodNumber>;
            iRace: z.ZodOptional<z.ZodNumber>;
            nmHaircut: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            iHairColor: z.ZodOptional<z.ZodNumber>;
            iFacialHair: z.ZodOptional<z.ZodNumber>;
            nmBeard: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            iSkinColor: z.ZodOptional<z.ZodNumber>;
            iEyeColor: z.ZodOptional<z.ZodNumber>;
            nmFlag: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            iVoice: z.ZodOptional<z.ZodNumber>;
            iAttitude: z.ZodOptional<z.ZodNumber>;
            iArmorDeco: z.ZodOptional<z.ZodNumber>;
            iArmorTint: z.ZodOptional<z.ZodNumber>;
            iArmorTintSecondary: z.ZodOptional<z.ZodNumber>;
            iWeaponTint: z.ZodOptional<z.ZodNumber>;
            iTattooTint: z.ZodOptional<z.ZodNumber>;
            nmWeaponPattern: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmPawn: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmTorso: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmArms: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmLegs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmHelmet: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmEye: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmTeeth: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmFacePropLower: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmFacePropUpper: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmPatterns: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmVoice: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmLanguage: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmTattoo_LeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmTattoo_RightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmScars: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmTorso_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmArms_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmLegs_Underlay: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmFacePaint: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmLeftArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmRightArm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmLeftArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmRightArmDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmLeftForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmRightForearm: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmThighs: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmShins: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            nmTorsoDeco: z.ZodOptional<z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>>;
            bGhostPawn: z.ZodOptional<z.ZodBoolean>;
        }, z.core.$loose>>, unknown>>;
        Country: z.ZodCustom<import("..").NamePropertyValue, import("..").NamePropertyValue>;
        AllowedTypeSoldier: z.ZodOptional<z.ZodBoolean>;
        AllowedTypeVIP: z.ZodOptional<z.ZodBoolean>;
        AllowedTypeDarkVIP: z.ZodOptional<z.ZodBoolean>;
        PoolTimestamp: z.ZodString;
        BackgroundText: z.ZodString;
    }, z.core.$loose>>, unknown>>>;
}, z.core.$loose>;
