import { NodeAttributes } from '../../types/game-file';
import { TextBMFontData } from '../../types/nodes';
import { WidgetParser } from './widget-parser';
/**
 * Parser for TextBMFontData (BitmapFontLabel)
 */
export declare class TextBMFontParser extends WidgetParser<TextBMFontData> {
    parse(nodeData: TextBMFontData): NodeAttributes;
}
//# sourceMappingURL=text-BMFont-parser.d.ts.map