import * as matrix from './matrix'; import { PointLike } from './Point'; declare class BoundingRect { x: number; y: number; width: number; height: number; constructor(x: number, y: number, width: number, height: number); union(other: BoundingRect): void; applyTransform(m: matrix.MatrixArray): void; calculateTransform(b: RectLike): matrix.MatrixArray; intersect(b: RectLike, mtv?: PointLike): boolean; contain(x: number, y: number): boolean; clone(): BoundingRect; copy(other: RectLike): void; plain(): RectLike; isFinite(): boolean; isZero(): boolean; static create(rect: RectLike): BoundingRect; static copy(target: RectLike, source: RectLike): void; static applyTransform(target: RectLike, source: RectLike, m: matrix.MatrixArray): void; } export declare type RectLike = { x: number; y: number; width: number; height: number; }; export default BoundingRect;