import Path, { PathProps } from '../Path'; export declare class SectorShape { cx: number; cy: number; r0: number; r: number; startAngle: number; endAngle: number; clockwise: boolean; cornerRadius: number | number[]; } export interface SectorProps extends PathProps { shape?: Partial; } declare class Sector extends Path { shape: SectorShape; constructor(opts?: SectorProps); getDefaultShape(): SectorShape; buildPath(ctx: CanvasRenderingContext2D, shape: SectorShape): void; isZeroArea(): boolean; } export default Sector;