import Zondy from '../Zondy'
/**
* 渲染器类型
* @readonly
* @enum {String}
*/
const RendererType = {
/** RendererType.classBreak,分段渲染 */
classBreak: 'class-breaks',
/** RendererType.uniqueValue,单值渲染 */
uniqueValue: 'unique-value',
/** RendererType.simple,简单渲染 */
simple: 'simple',
/** RendererType.cluster, 聚类渲染 */
cluster: 'cluster',
/** RendererType.cluster, 随机渲染 */
random: 'random',
/** RendererType.rank, 等级符号渲染 */
rank: 'rank',
/** RendererType.heatmap, 热力图渲染 */
heatmap: 'heatmap'
}
Zondy.Enum.RendererType = RendererType
export default RendererType