import Zondy from '../../Zondy'
import Symbol3DLayer from './Symbol3DLayer'
import { Symbol3DLayerType } from '../../enum'
import { defaultValue, toJSON } from '../../../util'
import LineCapType from '../../enum/LineCapType'
import LineJoinType from '../../enum/LineJoinType'
import {
ColorMaterial,
LineStyleMarker3D,
LineStylePattern3D
} from '../support'
/**
* 三维线符号图层,用来在三维场景中绘制二维线,不支持二维地图视图<br/>
* 示例如下:<br/>
* <a href='#LineSymbol3DLayer'>[1、创建三维线符号图层]</a><br/>
*
* @class LineSymbol3DLayer
* @moduleEX SymbolModule
* @extends Symbol3DLayer
* @param {Object} options 构造参数
* @param {Number} [options.size = 1] 线宽度
* @param {ColorMaterial} [options.material = new ColorMaterial()] 线的材质,目前支持的材质有:<br/>
* ColorMaterial: 纯色材质,通过设置纯色材质来改变线的颜色
* @param {LineStylePattern3D} [options.pattern = new LineStylePattern3D()] 三维虚线样式,仅当线材质为ColorMaterial时生效
* @param {LineCapType} [options.cap = LineCapType.butt] 线首尾端点样式
* @param {LineJoinType} [options.join = LineJoinType.miter] 线拐角样式
* @param {LineStyleMarker3D} [options.marker = null] 线端点的Marker参数
*
* @summary <h5>支持如下方法:</h5>
* <a href='#fromJSON'>[1、通过json数据构造一个LineSymbol3DLayer对象]</a><br/>
* <a href='#toJSON'>[2、导出为json数据]</a><br/>
* <a href='#clone'>[3、克隆并返回一个新的LineSymbol3DLayer对象]</a><br/>
*
* @example <caption><h7 id='LineSymbol3DLayer'>创建三维线符号图层</h7></caption>
* // ES5引入方式
* const { LineCapType, LineJoinType } = Zondy.Enum
* const { LineStyleMarker3D, ColorMaterial, LineStylePattern3D } = Zondy.Symbol
* // ES6引入方式
* import { LineCapType, LineJoinType, LineStyleMarker3D, ColorMaterial, LineStylePattern3D } from "@mapgis/webclient-common"
*
* // 创建三维线符号图层
* const lineSymbol3DLayer = new LineSymbol3DLayer({
* // 设置线宽度
* size: 4,
* // 设置线首尾端点样式
* cap: LineCapType.butt,
* // 设置线拐角样式
* join: LineJoinType.miter,
* // 设置线端点的Marker参数
* marker: new LineStyleMarker3D(),
* // 设置线的材质
* material: new ColorMaterial(),
* // 设置三维虚线样式
* pattern: new LineStylePattern3D()
* })
* */
class LineSymbol3DLayer extends Symbol3DLayer {
constructor(options) {
super(options)
options = defaultValue(options, {})
/**
* 三维符号图层类型
* @member {Symbol3DLayerType} LineSymbol3DLayer.prototype.type
*/
this.type = Symbol3DLayerType.line
/**
* 线首尾端点样式
* @member {LineCapType} LineSymbol3DLayer.prototype.cap
*/
this.cap = defaultValue(options.cap, LineCapType.butt)
/**
* 线拐角样式
* @member {LineJoinType} LineSymbol3DLayer.prototype.join
*/
this.join = defaultValue(options.join, LineJoinType.miter)
/**
* 线端点的Marker参数
* @member {LineStyleMarker3D} LineSymbol3DLayer.prototype.marker
*/
this.marker = defaultValue(options.marker, undefined)
/**
* 材质
* @member {ColorMaterial} LineSymbol3DLayer.prototype.material
*/
this.material = options.material
? ColorMaterial.fromJSON(options.material)
: new ColorMaterial()
/**
* 三维虚线样式
* @member {LineStylePattern3D} LineSymbol3DLayer.prototype.pattern
*/
this.pattern = options.pattern
? LineStylePattern3D.fromJSON(options.pattern)
: new LineStylePattern3D()
/**
* 线宽度
* @member {Number} LineSymbol3DLayer.prototype.size
*/
this.size = defaultValue(options.size, 1)
}
/**
* <a id='fromJSON'/>
* 通过json数据构造一个LineSymbol3DLayer对象
* @param {Object} json json数据
* @return {LineCallout3D} 新的LineSymbol3DLayer对象
* */
static fromJSON(json) {
return new LineSymbol3DLayer(json)
}
/**
* <a id='toJSON'/>
* 导出为json数据
* @return {Object} 导出的json数据
* */
toJSON() {
return {
type: this.type,
cap: this.cap,
join: this.join,
marker: toJSON(this.marker, LineStyleMarker3D),
material: toJSON(this.material, ColorMaterial),
pattern: toJSON(this.pattern, LineStylePattern3D),
size: this.size
}
}
/**
* <a id='clone'/>
* 克隆并返回一个新的LineSymbol3DLayer对象
* @return {LineSymbol3DLayer} 新的LineSymbol3DLayer对象
* */
clone() {
return new LineSymbol3DLayer(this.toJSON())
}
}
Zondy.Symbol.LineSymbol3DLayer = LineSymbol3DLayer
export default LineSymbol3DLayer