import Zondy from '../../Zondy'
import { defaultValue, toJSON } from '../../../util'
import { Symbol3DLayerType } from '../../enum'
import { Color } from '../..'
import Font from '../../Font'
import HorizontalAlignment from '../../enum/HorizontalAlignment'
import VerticalAlignment from '../../enum/VerticalAlignment'
import TextHalo from '../support/TextHalo'
import Symbol3DLayer from './Symbol3DLayer'
import { ColorMaterial } from '../support'
/**
* 三维注记符号图层,定义如何在三维场景中显示文字,不支持二维视图<br/>
* 示例如下:<br/>
* <a href='#TextSymbol3DLayer'>[1、创建一个三维注记符号图层对象]</a><br/>
*
* @class TextSymbol3DLayer
* @moduleEX SymbolModule
* @extends Symbol3DLayer
* @param {Object} options 构造参数
* @param {String} [options.text = null] 文字内容
* @param {Font} [options.font = new Font()] 字体
* @param {Number} [options.size = 9] 文字大小,在字体中设置文字大小无效
* @param {ColorMaterial} [options.material = new ColorMaterial()] 文字材质目前支持的材质有:<br/>
* ColorMaterial: 纯色材质,通过设置纯色材质来设置文字颜色
* @param {Color} [options.background = new Color()] 文字背景颜色
* @param {TextHalo} [options.halo = new TextHalo()] 文字光晕样式
* @param {HorizontalAlignment} [options.horizontalAlignment = HorizontalAlignment.center] 文字水平对齐方式
* @param {VerticalAlignment} [options.verticalAlignment = VerticalAlignment.baseline] 文字垂直对齐方式
* @param {Number} [options.lineHeight = 1] 文字行高
*
* @summary <h5>支持如下方法:</h5>
* <a href='#fromJSON'>[1、通过json数据构造一个TextSymbol3DLayer对象]</a><br/>
* <a href='#toJSON'>[2、导出为JSON对象]</a><br/>
* <a href='#clone'>[3、克隆并返回一个新的TextSymbol3DLayer对象]</a><br/>
*
* @example <caption><h7 id='TextSymbol3DLayer'>创建一个三维注记符号图层对象</h7></caption>
* // ES5引入方式
* const { Color } = Zondy
* const { TextSymbol3DLayer, ColorMaterial } = Zondy.Symbol
* // ES6引入方式
* import { TextSymbol3DLayer, ColorMaterial, Color } from "@mapgis/webclient-common"
*
* // 创建一个三维注记符号图层对象
* const symbol = new TextSymbol3DLayer({
* // 文字内容
* text: '你的文字内容',
* // 文字大小
* size: 40,
* // 文字颜色
* material: new ColorMaterial({
* color: new Color(255, 1, 1, 1)
* })
* })
* */
class TextSymbol3DLayer extends Symbol3DLayer {
constructor(options) {
super(options)
options = defaultValue(options, {})
/**
* 三维符号图层类型
* @member {Symbol3DLayerType} TextSymbol3DLayer.prototype.type
*/
this.type = Symbol3DLayerType.text
/**
* 背景颜色
* @member {Color} TextSymbol3DLayer.prototype.background
*/
this.background = options.background
? Color.fromJSON(options.background)
: new Color()
/**
* 字体
* @member {Font} TextSymbol3DLayer.prototype.background
*/
this.font = options.font ? Font.fromJSON(options.font) : new Font()
/**
* 文字光晕样式
* @member {TextHalo} TextSymbol3DLayer.prototype.halo
*/
this.halo = options.halo ? TextHalo.fromJSON(options.halo) : new TextHalo()
/**
* 文字水平对齐方式
* @member {HorizontalAlignment} TextSymbol3DLayer.prototype.horizontalAlignment
*/
this.horizontalAlignment = defaultValue(
options.horizontalAlignment,
HorizontalAlignment.center
)
/**
* 文字垂直对齐方式
* @member {VerticalAlignment} TextSymbol3DLayer.prototype.verticalAlignment
*/
this.verticalAlignment = defaultValue(
options.verticalAlignment,
VerticalAlignment.baseline
)
/**
* 文字行高
* @member {Number} TextSymbol3DLayer.prototype.lineHeight
*/
this.lineHeight = defaultValue(options.lineHeight, 1)
/**
* 材质
* @member {ColorMaterial} TextSymbol3DLayer.prototype.material
*/
this.material = options.material
? ColorMaterial.fromJSON(options.material)
: new ColorMaterial()
/**
* 文字大小
* @member {Number} TextSymbol3DLayer.prototype.size
*/
this.size = defaultValue(options.size, 9)
/**
* 文字内容
* @member {String} TextSymbol3DLayer.prototype.text
*/
this.text = defaultValue(options.text, undefined)
}
/**
* <a id='fromJSON'/>
* 通过json数据构造一个TextSymbol3DLayer对象
* @param {Object} json json数据
* @return {TextSymbol3DLayer} 新的TextSymbol3DLayer对象
* */
static fromJSON(json) {
return new TextSymbol3DLayer(json)
}
/**
* <a id='toJSON'></a>
* 导出为JSON对象
* @return {Object} JSON对像
*/
toJSON() {
return {
type: this.type,
background: toJSON(this.background, Color),
font: toJSON(this.font, Font),
halo: toJSON(this.halo, TextHalo),
horizontalAlignment: this.horizontalAlignment,
verticalAlignment: this.verticalAlignment,
lineHeight: this.lineHeight,
material: toJSON(this.material, ColorMaterial),
size: this.size,
text: this.text
}
}
/**
* <a id='clone'/>
* 克隆并返回一个新的TextSymbol3DLayer对象
* @return {TextSymbol3DLayer} 新的TextSymbol3DLayer对象
* */
clone() {
return new TextSymbol3DLayer(this.toJSON())
}
}
Zondy.Symbol.TextSymbol3DLayer = TextSymbol3DLayer
export default TextSymbol3DLayer