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Class ParticleSystem

System for Particle component

Hierarchy

  • System
    • ParticleSystem

Index

Properties

enabled

enabled: boolean

Whether the system will execute during the world tick.

Methods

Private _updateColor

Private _updateParticle

  • _updateParticle(particle: Particle): void

play

  • play(): void
  • Resume execution of this system.

    Returns void

stop

  • stop(): void
  • Stop execution of this system.

    Returns void

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