Function getIntersectFromRelativePosition
- getIntersectFromRelativePosition(five, position): {
isVirtual: boolean;
raycaster: Raycaster;
}
-
Parameters
-
five: Five
-
position: {
x: number;
y: number;
}
Returns {
isVirtual: boolean;
raycaster: Raycaster;
}
-
isVirtual: boolean
-
raycaster: Raycaster