Properties
broke
broke: (() => void)
dataChange
dataChange: ((data, prevData?) => void)
Type declaration
-
- (data, prevData?): void
-
Returns void
dataLoaded
dataLoaded: ((data) => void)
Type declaration
-
- (data): void
-
Returns void
disable
disable: ((options) => void)
Type declaration
-
- (options): void
-
Parameters
-
options: {
userAction: boolean;
}
Returns void
dispose
dispose: (() => void)
enable
enable: ((options) => void)
Type declaration
-
- (options): void
-
Parameters
-
options: {
userAction: boolean;
}
Returns void
end
end: (() => void)
hide
hide: ((options) => void)
Type declaration
-
- (options): void
-
Parameters
-
options: {
userAction: boolean;
}
Returns void
pause
pause: ((options) => void)
Type declaration
-
- (options): void
-
Parameters
-
options: {
userAction: boolean;
}
Returns void
play
play: ((options) => void)
Type declaration
-
- (options): void
-
Parameters
-
options: {
userAction: boolean;
}
Returns void
playIndexChange
playIndexChange: ((index, keyframe) => void)
Type declaration
-
- (index, keyframe): void
-
Returns void
playStateChange
playStateChange: ((playingState, options) => void)
Type declaration
-
- (playingState, options): void
-
Parameters
-
playingState: "pause" | "playing"
-
options: {
userAction: boolean;
}
Returns void
progressChange
progressChange: ((progress) => void)
Type declaration
-
- (progress): void
-
Returns void
show
show: ((options) => void)
Type declaration
-
- (options): void
-
Parameters
-
options: {
userAction: boolean;
}
Returns void
speedChange
speedChange: ((speed, options) => void)
Type declaration
-
- (speed, options): void
-
Parameters
-
speed: number
-
options: {
userAction: boolean;
}
Returns void
stateChange
stateChange: ((params) => void)
Type declaration
-
- (params): void
-
Returns void
播放被手势操作打断,同时会触发 ”pause“ 事件