ScalePosition: {
    basePosition: THREE.Vector3;
    handlePosition: THREE.Vector3;
    id?: string;
}

Type declaration

  • basePosition: THREE.Vector3

    基于什么位置去拖动,比如要向上拉伸一个物体,handlePosition在物体顶部,basePosition在物体底部

  • handlePosition: THREE.Vector3

    拖动块的位置

  • Optionalid?: string