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Hierarchy

  • Group
    • Flame

Index

Constructors

  • new Flame(geometry?: BufferGeometry | "circle" | "ring"): Flame
  • Parameters

    • Optional geometry: BufferGeometry | "circle" | "ring"

    Returns Flame

Properties

needsRender: boolean

Accessors

  • get color1(): Color
  • set color1(value: Color): void
  • Returns Color

  • Parameters

    • value: Color

    Returns void

  • get color2(): Color
  • set color2(value: Color): void
  • Returns Color

  • Parameters

    • value: Color

    Returns void

  • get fragmentationDegree(): number
  • set fragmentationDegree(value: number): void
  • Returns number

  • Parameters

    • value: number

    Returns void

  • get noise(): number
  • set noise(value: number): void
  • Returns number

  • Parameters

    • value: number

    Returns void

  • get opacity(): number
  • set opacity(value: number): void
  • Returns number

  • Parameters

    • value: number

    Returns void

  • get speed(): number
  • set speed(value: number): void
  • Returns number

  • Parameters

    • value: number

    Returns void

Methods

  • setTime(time: number): void
  • Parameters

    • time: number

    Returns void