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Hierarchy

  • Object3D
    • Line

Index

Constructors

constructor

  • new Line(vector0?: Vector3, vector1?: Vector3): Line
  • Parameters

    • vector0: Vector3 = ...
    • vector1: Vector3 = ...

    Returns Line

Properties

line

needsRender

needsRender: boolean

points

points: Points<BufferGeometry, Material | Material[]>

Methods

getPoints

  • getPoints(): Vector3[]
  • Returns Vector3[]

setMaterial

setPoints

  • setPoints(vector0: Vector3, vector1: Vector3): void
  • Parameters

    • vector0: Vector3
    • vector1: Vector3

    Returns void

setResolution

  • setResolution(width: number, height: number): void
  • Parameters

    • width: number
    • height: number

    Returns void