Constructors
constructor
Parameters
Properties
emptyTiles
empty
Tiles
: Record<string, Tile3D>options
requestedTiles
requested
Tiles
: Record<string, Tile3D>root
selectedTiles
selected
Tiles
: Record<string, Tile3D>Methods
loadTile
- loadTile(tile: Tile3D, frameNumber: number): void
Parameters
Returns void
reset
Returns void
selectTile
Parameters
Returns void
touchTile
Parameters
Returns void
traverse
Parameters
Returns void
updateTile
Parameters
Returns void