Constructors
constructor
Methods
add
- add(tile: Tile3D, addCallback?: ((tile: Tile3D) => void)): void
Parameters
Optional addCallback: ((tile: Tile3D) => void)
Returns void
reset
Returns void
toArray
touch
Parameters
Returns void
unloadTile
- unloadTile(tile: Tile3D, unloadCallback?: ((tile: Tile3D) => void)): void
Parameters
Optional unloadCallback: ((tile: Tile3D) => void)
Returns void
unloadTiles
- unloadTiles(isOverMemory: (() => boolean), unloadCallback?: ((tile: Tile3D) => void)): void
Parameters
isOverMemory: (() => boolean)
Optional unloadCallback: ((tile: Tile3D) => void)
Returns void