Properties
alphaMap
alphaMap: Texture = null
aoMap
aoMap: Texture = null
aoMapIntensity
aoMapIntensity: number = 1.0
brightness
brightness: number
bumpMap
bumpMap: Texture = null
bumpScale
bumpScale: number = 1
color
color: Color = ...
constantColor
constantColor: Vector3
displacementBias
displacementBias: number = 0
displacementMap
displacementMap: Texture = null
displacementScale
displacementScale: number = 1
emissive
emissive: Color = ...
emissiveIntensity
emissiveIntensity: number = 1
emissiveMap
emissiveMap: Texture = null
envMap
envMap: Texture | CubeTexture = null
floor
floor: number
gradientTexture
gradientTexture: Texture
lightMap
lightMap: Texture = null
lightMapIntensity
lightMapIntensity: number = 1.0
map
map: Texture = null
modelAlpha
modelAlpha: number
normalMap
normalMap: Texture = null
normalMapType
normalMapType: NormalMapTypes = THREE.TangentSpaceNormalMap
normalScale
normalScale: Vector2 = ...
opacity
opacity: number
pointBack
pointBack: "VISIBLE" | "HIDDEN" | "DARK"
pointColor
pointColor: "RGB" | "ALTITUDE"
pointMaxPixel
pointMaxPixel: number
pointMinPixel
pointMinPixel: number
pointScale
pointScale: number
pointShape
pointShape: "SQUARE" | "CIRCLE"
pointSize
pointSize: "FIXED" | "ATTENUATION" | "GEOMETRIC"
reflectivity
reflectivity: number = 1
refractionRatio
refractionRatio: number = 0.98
shaderType
shaderType: "none" | "basic" | "phong" = 'basic'
shininess
shininess: number = 30
shownFloorIndex
shownFloorIndex: number
specular
specular: Color = ...
specularMap
specularMap: Texture = null
Optional syncModelVersion
syncModelVersion?: string
transition
transition: "BLACK" | "SPREAD" | "FADE"
useHQDepth
useHQDepth: boolean
useHQWeight
useHQWeight: boolean
PBM 材质