aspect
aspect: number = DEFAULT_ASPECT
far
far: number = DEFAULT_FAR
fov
fov: number
near
near: number = DEFAULT_NEAR
needsRender
needsRender: boolean
perspToOrtho
perspToOrtho: Vector2 = ...
pixelRatio
pixelRatio: number = 1
pose
refineModel
refineModel: boolean
resolution
resolution: Vector2 = ...
time
time: number
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