Constructors
constructor
- new Trajectory(index, header, tileset): Trajectory
Properties
content
content: { byteLength: number; color: Color; data?: TrajectoryContentData; loadState: | "LOADING" | "UNLOADED" | "READY" | "FAILED"; loadStateUpdateTime: number; loadfailRetryDelay: number; uri: string; } index
index: number
name
name: string
tileset
transform
transform: Matrix4
visible
visible: boolean