Optional
defines
defines?: {
[key: string]: any;
}
Optional
fragment
fragment?: Partial<{
mainBefore: string;
mainEnd: string;
mainModelColor: string;
mainStart: string;
}>
type
type: (
| "none"
| "basic"
| "phong"
| "standard"
| "pointcloud")[]
Optional
uniforms
uniforms?: {
[key: string]: THREE.Uniform;
}
Optional
vertex
vertex?: Partial<{
mainBefore: string;
mainEnd: string;
mainStart: string;
}>