插件事件

interface EventMap {
    dataChange: ((data: PanoAnimePluginType.PluginData, prevData?: PanoAnimePluginType.PluginData) => void);
    dataLoaded: ((data: PanoAnimePluginType.PluginData) => void);
    dispose: (() => void);
    drawingChange: ((drawing: boolean) => void);
    stateChange: ((params: StateChangeParams<PanoAnimePluginType.State>) => void);
}

Hierarchy (view full)

Properties

dataChange: ((data: PanoAnimePluginType.PluginData, prevData?: PanoAnimePluginType.PluginData) => void)

数据变更

dataLoaded: ((data: PanoAnimePluginType.PluginData) => void)

数据加载完成

dispose: (() => void)

插件被销毁

drawingChange: ((drawing: boolean) => void)
stateChange: ((params: StateChangeParams<PanoAnimePluginType.State>) => void)

插件状态变化