1 | import { Node, Edge, Combo, Model, PointTuple } from './types';
|
2 | export declare class Base {
|
3 | nodes: Node[] | null;
|
4 | edges: Edge[] | null;
|
5 | combos: Combo[] | null;
|
6 | positions: PointTuple[] | null;
|
7 | destroyed: boolean;
|
8 | layout(data: Model): Model;
|
9 | init(data: Model): void;
|
10 | execute(reloadData?: boolean): any;
|
11 | executeWithWorker(): void;
|
12 | getDefaultCfg(): {};
|
13 | updateCfg(cfg: any): void;
|
14 | getType(): string;
|
15 | destroy(): void;
|
16 | }
|