1 | import { PointLight } from './../lights/PointLight';
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2 | import { Matrix4 } from './../math/Matrix4';
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3 | import { Object3D } from './../core/Object3D';
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4 | import { ColorRepresentation } from '../utils';
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5 |
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6 | export class PointLightHelper extends Object3D {
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7 | constructor(light: PointLight, sphereSize?: number, color?: ColorRepresentation);
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8 |
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9 | /**
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10 | * @default 'PointLightHelper'
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11 | */
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12 | type: string;
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13 |
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14 | light: PointLight;
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15 | color: ColorRepresentation | undefined;
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16 | matrix: Matrix4;
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17 |
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18 | /**
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19 | * @default false
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20 | */
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21 | matrixAutoUpdate: boolean;
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22 |
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23 | dispose(): void;
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24 | update(): void;
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25 | }
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