1 | import { Light } from './../lights/Light';
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2 | import { Matrix4 } from './../math/Matrix4';
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3 | import { Object3D } from './../core/Object3D';
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4 | import { LineSegments } from '../objects/LineSegments';
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5 | import { ColorRepresentation } from '../utils';
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6 |
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7 | export class SpotLightHelper extends Object3D {
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8 | constructor(light: Light, color?: ColorRepresentation);
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9 |
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10 | light: Light;
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11 | matrix: Matrix4;
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12 |
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13 | /**
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14 | * @default false
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15 | */
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16 | matrixAutoUpdate: boolean;
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17 | color: ColorRepresentation | undefined;
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18 | cone: LineSegments;
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19 |
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20 | dispose(): void;
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21 | update(): void;
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22 | }
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