UNPKG

518 BTypeScriptView Raw
1import { Entity } from "./ECS/entityMgr";
2import { Material } from "./material";
3export declare class gltfScene {
4 gltf: any;
5 scene: Entity;
6 entities: any;
7 constructor(gltf: any);
8 assemble(): Promise<this>;
9 waitEntity(node: any, index: any): Promise<Entity>;
10 detectTexture(mat: Material, texName: any, texInfo: any): void;
11 detectConfig(mat: Material, config: any): void;
12 createEntity(node: any, index: any): Entity;
13 parseNode(nodeIndex: any, nodeList: any): any;
14}