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Interface DT_CSGameRules

Hierarchy

  • DT_CSGameRules

Index

Properties

m_MatchDevice

m_MatchDevice: number

m_bAnyHostageReached

m_bAnyHostageReached: boolean

m_bBombDropped

m_bBombDropped: boolean

m_bBombPlanted

m_bBombPlanted: boolean

m_bCTCantBuy

m_bCTCantBuy: boolean

m_bCTTimeOutActive

m_bCTTimeOutActive: boolean

m_bDMBonusActive

m_bDMBonusActive: boolean

m_bFreezePeriod

m_bFreezePeriod: boolean

m_bGameRestart

m_bGameRestart: boolean

m_bHasMatchStarted

m_bHasMatchStarted: boolean

m_bIsDroppingItems

m_bIsDroppingItems: boolean

m_bIsQuestEligible

m_bIsQuestEligible: boolean

m_bIsQueuedMatchmaking

m_bIsQueuedMatchmaking: boolean

m_bIsValveDS

m_bIsValveDS: boolean

m_bLogoMap

m_bLogoMap: boolean

m_bMapHasBombTarget

m_bMapHasBombTarget: boolean

m_bMapHasBuyZone

m_bMapHasBuyZone: boolean

m_bMapHasRescueZone

m_bMapHasRescueZone: boolean

m_bMatchWaitingForResume

m_bMatchWaitingForResume: boolean

m_bPlayAllStepSoundsOnServer

m_bPlayAllStepSoundsOnServer: boolean

m_bTCantBuy

m_bTCantBuy: boolean

m_bTerroristTimeOutActive

m_bTerroristTimeOutActive: boolean

m_bWarmupPeriod

m_bWarmupPeriod: boolean

m_eRoundWinReason

m_eRoundWinReason: number

m_fMatchStartTime

m_fMatchStartTime: number

m_fRoundStartTime

m_fRoundStartTime: number

m_fWarmupPeriodEnd

m_fWarmupPeriodEnd: number

m_fWarmupPeriodStart

m_fWarmupPeriodStart: number

m_flCMMItemDropRevealEndTime

m_flCMMItemDropRevealEndTime: number

m_flCMMItemDropRevealStartTime

m_flCMMItemDropRevealStartTime: number

m_flCTTimeOutRemaining

m_flCTTimeOutRemaining: number

m_flDMBonusStartTime

m_flDMBonusStartTime: number

m_flDMBonusTimeLength

m_flDMBonusTimeLength: number

m_flGameStartTime

m_flGameStartTime: number

m_flGuardianBuyUntilTime

m_flGuardianBuyUntilTime: number

m_flRestartRoundTime

m_flRestartRoundTime: number

m_flTerroristTimeOutRemaining

m_flTerroristTimeOutRemaining: number

m_gamePhase

m_gamePhase: number

m_iActiveAssassinationTargetMissionID

m_iActiveAssassinationTargetMissionID: number

m_iHostagesRemaining

m_iHostagesRemaining: number

m_iNumGunGameProgressiveWeaponsCT

m_iNumGunGameProgressiveWeaponsCT: number

m_iNumGunGameProgressiveWeaponsT

m_iNumGunGameProgressiveWeaponsT: number

m_iRoundTime

m_iRoundTime: number

m_iRoundWinStatus

m_iRoundWinStatus: number

m_iSpectatorSlotCount

m_iSpectatorSlotCount: number

m_nCTTimeOuts

m_nCTTimeOuts: number

m_nEndMatchMapVoteWinner

m_nEndMatchMapVoteWinner: number

m_nGuardianModeSpecialKillsRemaining

m_nGuardianModeSpecialKillsRemaining: number

m_nGuardianModeSpecialWeaponNeeded

m_nGuardianModeSpecialWeaponNeeded: number

m_nGuardianModeWaveNumber

m_nGuardianModeWaveNumber: number

m_nHalloweenMaskListSeed

m_nHalloweenMaskListSeed: number

m_nNextMapInMapgroup

m_nNextMapInMapgroup: number

m_nOvertimePlaying

m_nOvertimePlaying: number

m_nTerroristTimeOuts

m_nTerroristTimeOuts: number

m_nTournamentPredictionsPct

m_nTournamentPredictionsPct: number

m_numBestOfMaps

m_numBestOfMaps: number

m_numGlobalGifters

m_numGlobalGifters: number

m_numGlobalGiftsGiven

m_numGlobalGiftsGiven: number

m_numGlobalGiftsPeriodSeconds

m_numGlobalGiftsPeriodSeconds: number

m_szMatchStatTxt

m_szMatchStatTxt: string

m_szTournamentEventName

m_szTournamentEventName: string

m_szTournamentEventStage

m_szTournamentEventStage: string

m_szTournamentPredictionsTxt

m_szTournamentPredictionsTxt: string

m_timeUntilNextPhaseStarts

m_timeUntilNextPhaseStarts: number

m_totalRoundsPlayed

m_totalRoundsPlayed: number

m_unDMBonusWeaponLoadoutSlot

m_unDMBonusWeaponLoadoutSlot: number

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