Options
All
  • Public
  • Public/Protected
  • All
Menu

Interface DT_EnvProjectedTexture

Hierarchy

  • DT_EnvProjectedTexture

Index

Properties

m_LightColor

m_LightColor: number

m_SpotlightTextureName

m_SpotlightTextureName: string

m_bAlwaysUpdate

m_bAlwaysUpdate: boolean

m_bCameraSpace

m_bCameraSpace: boolean

m_bEnableShadows

m_bEnableShadows: boolean

m_bLightOnlyTarget

m_bLightOnlyTarget: boolean

m_bLightWorld

m_bLightWorld: boolean

m_bSimpleProjection

m_bSimpleProjection: boolean

m_bState

m_bState: boolean

m_flAmbient

m_flAmbient: number

m_flBrightnessScale

m_flBrightnessScale: number

m_flColorTransitionTime

m_flColorTransitionTime: number

m_flFarZ

m_flFarZ: number

m_flLightFOV

m_flLightFOV: number

m_flNearZ

m_flNearZ: number

m_flProjectionSize

m_flProjectionSize: number

m_flRotation

m_flRotation: number

m_hTargetEntity

m_hTargetEntity: EntityHandle

m_iStyle

m_iStyle: number

m_nShadowQuality

m_nShadowQuality: boolean

m_nSpotlightTextureFrame

m_nSpotlightTextureFrame: number

Generated using TypeDoc