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Methods

Methods

on

  • on(event: "event", listener: function): this
  • on(event: "server_spawn", listener: function): this
  • on(event: "server_pre_shutdown", listener: function): this
  • on(event: "server_shutdown", listener: function): this
  • on(event: "server_cvar", listener: function): this
  • on(event: "server_message", listener: function): this
  • on(event: "server_addban", listener: function): this
  • on(event: "server_removeban", listener: function): this
  • on(event: "player_connect", listener: function): this
  • on(event: "player_info", listener: function): this
  • on(event: "player_disconnect", listener: function): this
  • on(event: "player_activate", listener: function): this
  • on(event: "player_connect_full", listener: function): this
  • on(event: "player_say", listener: function): this
  • on(event: "cs_round_start_beep", listener: function): this
  • on(event: "cs_round_final_beep", listener: function): this
  • on(event: "round_time_warning", listener: function): this
  • on(event: "team_info", listener: function): this
  • on(event: "team_score", listener: function): this
  • on(event: "teamplay_broadcast_audio", listener: function): this
  • on(event: "gameui_hidden", listener: function): this
  • on(event: "items_gifted", listener: function): this
  • on(event: "player_team", listener: function): this
  • on(event: "player_class", listener: function): this
  • on(event: "player_death", listener: function): this
  • on(event: "player_hurt", listener: function): this
  • on(event: "player_chat", listener: function): this
  • on(event: "player_score", listener: function): this
  • on(event: "player_spawn", listener: function): this
  • on(event: "player_shoot", listener: function): this
  • on(event: "player_use", listener: function): this
  • on(event: "player_changename", listener: function): this
  • on(event: "player_hintmessage", listener: function): this
  • on(event: "game_init", listener: function): this
  • on(event: "game_newmap", listener: function): this
  • on(event: "game_start", listener: function): this
  • on(event: "game_end", listener: function): this
  • on(event: "round_start", listener: function): this
  • on(event: "round_announce_match_point", listener: function): this
  • on(event: "round_announce_final", listener: function): this
  • on(event: "round_announce_last_round_half", listener: function): this
  • on(event: "round_announce_match_start", listener: function): this
  • on(event: "round_announce_warmup", listener: function): this
  • on(event: "round_end", listener: function): this
  • on(event: "round_end_upload_stats", listener: function): this
  • on(event: "round_officially_ended", listener: function): this
  • on(event: "ugc_map_info_received", listener: function): this
  • on(event: "ugc_map_unsubscribed", listener: function): this
  • on(event: "ugc_map_download_error", listener: function): this
  • on(event: "ugc_file_download_finished", listener: function): this
  • on(event: "ugc_file_download_start", listener: function): this
  • on(event: "begin_new_match", listener: function): this
  • on(event: "round_start_pre_entity", listener: function): this
  • on(event: "teamplay_round_start", listener: function): this
  • on(event: "hostname_changed", listener: function): this
  • on(event: "difficulty_changed", listener: function): this
  • on(event: "finale_start", listener: function): this
  • on(event: "game_message", listener: function): this
  • on(event: "dm_bonus_weapon_start", listener: function): this
  • on(event: "survival_announce_phase", listener: function): this
  • on(event: "break_breakable", listener: function): this
  • on(event: "break_prop", listener: function): this
  • on(event: "player_decal", listener: function): this
  • on(event: "entity_killed", listener: function): this
  • on(event: "bonus_updated", listener: function): this
  • on(event: "player_stats_updated", listener: function): this
  • on(event: "achievement_event", listener: function): this
  • on(event: "achievement_increment", listener: function): this
  • on(event: "achievement_earned", listener: function): this
  • on(event: "achievement_write_failed", listener: function): this
  • on(event: "physgun_pickup", listener: function): this
  • on(event: "flare_ignite_npc", listener: function): this
  • on(event: "helicopter_grenade_punt_miss", listener: function): this
  • on(event: "user_data_downloaded", listener: function): this
  • on(event: "ragdoll_dissolved", listener: function): this
  • on(event: "gameinstructor_draw", listener: function): this
  • on(event: "gameinstructor_nodraw", listener: function): this
  • on(event: "map_transition", listener: function): this
  • on(event: "entity_visible", listener: function): this
  • on(event: "set_instructor_group_enabled", listener: function): this
  • on(event: "instructor_server_hint_create", listener: function): this
  • on(event: "instructor_server_hint_stop", listener: function): this
  • on(event: "read_game_titledata", listener: function): this
  • on(event: "write_game_titledata", listener: function): this
  • on(event: "reset_game_titledata", listener: function): this
  • on(event: "weaponhud_selection", listener: function): this
  • on(event: "vote_ended", listener: function): this
  • on(event: "vote_started", listener: function): this
  • on(event: "vote_changed", listener: function): this
  • on(event: "vote_passed", listener: function): this
  • on(event: "vote_failed", listener: function): this
  • on(event: "vote_cast", listener: function): this
  • on(event: "vote_options", listener: function): this
  • on(event: "endmatch_mapvote_selecting_map", listener: function): this
  • on(event: "endmatch_cmm_start_reveal_items", listener: function): this
  • on(event: "inventory_updated", listener: function): this
  • on(event: "cart_updated", listener: function): this
  • on(event: "store_pricesheet_updated", listener: function): this
  • on(event: "gc_connected", listener: function): this
  • on(event: "item_schema_initialized", listener: function): this
  • on(event: "client_loadout_changed", listener: function): this
  • on(event: "add_player_sonar_icon", listener: function): this
  • on(event: "add_bullet_hit_marker", listener: function): this
  • on(event: "verify_client_hit", listener: function): this
  • on(event: "other_death", listener: function): this
  • on(event: "item_purchase", listener: function): this
  • on(event: "bomb_beginplant", listener: function): this
  • on(event: "bomb_abortplant", listener: function): this
  • on(event: "bomb_planted", listener: function): this
  • on(event: "bomb_defused", listener: function): this
  • on(event: "bomb_exploded", listener: function): this
  • on(event: "bomb_dropped", listener: function): this
  • on(event: "bomb_pickup", listener: function): this
  • on(event: "defuser_dropped", listener: function): this
  • on(event: "defuser_pickup", listener: function): this
  • on(event: "announce_phase_end", listener: function): this
  • on(event: "cs_intermission", listener: function): this
  • on(event: "bomb_begindefuse", listener: function): this
  • on(event: "bomb_abortdefuse", listener: function): this
  • on(event: "hostage_follows", listener: function): this
  • on(event: "hostage_hurt", listener: function): this
  • on(event: "hostage_killed", listener: function): this
  • on(event: "hostage_rescued", listener: function): this
  • on(event: "hostage_stops_following", listener: function): this
  • on(event: "hostage_rescued_all", listener: function): this
  • on(event: "hostage_call_for_help", listener: function): this
  • on(event: "vip_escaped", listener: function): this
  • on(event: "vip_killed", listener: function): this
  • on(event: "player_radio", listener: function): this
  • on(event: "bomb_beep", listener: function): this
  • on(event: "weapon_fire", listener: function): this
  • on(event: "weapon_fire_on_empty", listener: function): this
  • on(event: "grenade_thrown", listener: function): this
  • on(event: "weapon_outofammo", listener: function): this
  • on(event: "weapon_reload", listener: function): this
  • on(event: "weapon_zoom", listener: function): this
  • on(event: "silencer_detach", listener: function): this
  • on(event: "inspect_weapon", listener: function): this
  • on(event: "weapon_zoom_rifle", listener: function): this
  • on(event: "player_spawned", listener: function): this
  • on(event: "item_pickup", listener: function): this
  • on(event: "item_remove", listener: function): this
  • on(event: "ammo_pickup", listener: function): this
  • on(event: "item_equip", listener: function): this
  • on(event: "enter_buyzone", listener: function): this
  • on(event: "exit_buyzone", listener: function): this
  • on(event: "buytime_ended", listener: function): this
  • on(event: "enter_bombzone", listener: function): this
  • on(event: "exit_bombzone", listener: function): this
  • on(event: "enter_rescue_zone", listener: function): this
  • on(event: "exit_rescue_zone", listener: function): this
  • on(event: "silencer_off", listener: function): this
  • on(event: "silencer_on", listener: function): this
  • on(event: "buymenu_open", listener: function): this
  • on(event: "buymenu_close", listener: function): this
  • on(event: "round_prestart", listener: function): this
  • on(event: "round_poststart", listener: function): this
  • on(event: "grenade_bounce", listener: function): this
  • on(event: "hegrenade_detonate", listener: function): this
  • on(event: "flashbang_detonate", listener: function): this
  • on(event: "smokegrenade_detonate", listener: function): this
  • on(event: "smokegrenade_expired", listener: function): this
  • on(event: "molotov_detonate", listener: function): this
  • on(event: "decoy_detonate", listener: function): this
  • on(event: "decoy_started", listener: function): this
  • on(event: "tagrenade_detonate", listener: function): this
  • on(event: "inferno_startburn", listener: function): this
  • on(event: "inferno_expire", listener: function): this
  • on(event: "inferno_extinguish", listener: function): this
  • on(event: "decoy_firing", listener: function): this
  • on(event: "bullet_impact", listener: function): this
  • on(event: "player_footstep", listener: function): this
  • on(event: "player_jump", listener: function): this
  • on(event: "player_blind", listener: function): this
  • on(event: "player_falldamage", listener: function): this
  • on(event: "door_moving", listener: function): this
  • on(event: "round_freeze_end", listener: function): this
  • on(event: "mb_input_lock_success", listener: function): this
  • on(event: "mb_input_lock_cancel", listener: function): this
  • on(event: "nav_blocked", listener: function): this
  • on(event: "nav_generate", listener: function): this
  • on(event: "achievement_info_loaded", listener: function): this
  • on(event: "spec_target_updated", listener: function): this
  • on(event: "spec_mode_updated", listener: function): this
  • on(event: "hltv_changed_mode", listener: function): this
  • on(event: "cs_game_disconnected", listener: function): this
  • on(event: "cs_win_panel_round", listener: function): this
  • on(event: "cs_win_panel_match", listener: function): this
  • on(event: "cs_match_end_restart", listener: function): this
  • on(event: "cs_pre_restart", listener: function): this
  • on(event: "show_freezepanel", listener: function): this
  • on(event: "hide_freezepanel", listener: function): this
  • on(event: "freezecam_started", listener: function): this
  • on(event: "player_avenged_teammate", listener: function): this
  • on(event: "achievement_earned_local", listener: function): this
  • on(event: "item_found", listener: function): this
  • on(event: "repost_xbox_achievements", listener: function): this
  • on(event: "match_end_conditions", listener: function): this
  • on(event: "round_mvp", listener: function): this
  • on(event: "client_disconnect", listener: function): this
  • on(event: "gg_player_levelup", listener: function): this
  • on(event: "ggtr_player_levelup", listener: function): this
  • on(event: "assassination_target_killed", listener: function): this
  • on(event: "ggprogressive_player_levelup", listener: function): this
  • on(event: "gg_killed_enemy", listener: function): this
  • on(event: "gg_final_weapon_achieved", listener: function): this
  • on(event: "gg_bonus_grenade_achieved", listener: function): this
  • on(event: "switch_team", listener: function): this
  • on(event: "gg_leader", listener: function): this
  • on(event: "gg_team_leader", listener: function): this
  • on(event: "gg_player_impending_upgrade", listener: function): this
  • on(event: "write_profile_data", listener: function): this
  • on(event: "trial_time_expired", listener: function): this
  • on(event: "update_matchmaking_stats", listener: function): this
  • on(event: "player_reset_vote", listener: function): this
  • on(event: "enable_restart_voting", listener: function): this
  • on(event: "sfuievent", listener: function): this
  • on(event: "start_vote", listener: function): this
  • on(event: "player_given_c4", listener: function): this
  • on(event: "gg_reset_round_start_sounds", listener: function): this
  • on(event: "tr_player_flashbanged", listener: function): this
  • on(event: "tr_mark_complete", listener: function): this
  • on(event: "tr_mark_best_time", listener: function): this
  • on(event: "tr_exit_hint_trigger", listener: function): this
  • on(event: "bot_takeover", listener: function): this
  • on(event: "tr_show_finish_msgbox", listener: function): this
  • on(event: "tr_show_exit_msgbox", listener: function): this
  • on(event: "reset_player_controls", listener: function): this
  • on(event: "jointeam_failed", listener: function): this
  • on(event: "teamchange_pending", listener: function): this
  • on(event: "material_default_complete", listener: function): this
  • on(event: "cs_prev_next_spectator", listener: function): this
  • on(event: "nextlevel_changed", listener: function): this
  • on(event: "seasoncoin_levelup", listener: function): this
  • on(event: "tournament_reward", listener: function): this
  • on(event: "start_halftime", listener: function): this
  • on(event: "hltv_status", listener: function): this
  • on(event: "hltv_cameraman", listener: function): this
  • on(event: "hltv_rank_camera", listener: function): this
  • on(event: "hltv_rank_entity", listener: function): this
  • on(event: "hltv_fixed", listener: function): this
  • on(event: "hltv_chase", listener: function): this
  • on(event: "hltv_message", listener: function): this
  • on(event: "hltv_title", listener: function): this
  • on(event: "hltv_chat", listener: function): this
  • on(event: "hltv_changed_target", listener: function): this

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