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Interface DT_LocalPlayerExclusive

Hierarchy

  • DT_LocalPlayerExclusive

Index

Properties

m_bConstraintPastRadius

m_bConstraintPastRadius: boolean

m_fForceTeam

m_fForceTeam: number

m_fOnTarget

m_fOnTarget: number

m_flConstraintRadius

m_flConstraintRadius: number

m_flConstraintSpeedFactor

m_flConstraintSpeedFactor: number

m_flConstraintWidth

m_flConstraintWidth: number

m_flDeathTime

m_flDeathTime: number

m_flFriction

m_flFriction: number

m_flLaggedMovementValue

m_flLaggedMovementValue: number

m_flNextDecalTime

m_flNextDecalTime: number

m_hConstraintEntity

m_hConstraintEntity: EntityHandle

m_hLastWeapon

m_hLastWeapon: EntityHandle

m_hTonemapController

m_hTonemapController: EntityHandle

m_nNextThinkTick

m_nNextThinkTick: number

m_nTickBase

m_nTickBase: number

m_vecBaseVelocity

m_vecBaseVelocity: Vector

m_vecConstraintCenter

m_vecConstraintCenter: Vector

m_vecVelocity[0]

m_vecVelocity[0]: number

m_vecVelocity[1]

m_vecVelocity[1]: number

m_vecVelocity[2]

m_vecVelocity[2]: number

m_vecViewOffset[0]

m_vecViewOffset[0]: number

m_vecViewOffset[1]

m_vecViewOffset[1]: number

m_vecViewOffset[2]

m_vecViewOffset[2]: number

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