Enables/disables the Cesium.
This modifies the visibility style of the container element.
Parameters
enable: boolean
Returns void
setRefresh2DAfterCameraMoveEndOnly
setRefresh2DAfterCameraMoveEndOnly(value): void
Set if the synchronization back to the OL 2D map happens continuously or only after the camera is at rest again.
Parameters
value: boolean
true: synch after camera move end only; false: synch continuously
Returns void
setResolutionScale
setResolutionScale(value): void
The 3D Cesium globe is rendered in a canvas with two different dimensions:
clientWidth and clientHeight which are the dimension on the screen and
width and height which are the dimensions of the drawing buffer.
By using a resolution scale lower than 1.0, it is possible to render the
globe in a buffer smaller than the canvas client dimensions and improve
performance, at the cost of quality.
Pixel ratio should also be taken into account; by default, a device with
pixel ratio of 2.0 will have a buffer surface 4 times bigger than the client
surface.
Parameters
value: number
Returns void
setTargetFrameRate
setTargetFrameRate(value): void
Set the target frame rate for the renderer. Set to Number.POSITIVE_INFINITY
to render as quickly as possible.
Parameters
value: number
The frame rate, in frames per second.
Returns void
warmUp
warmUp(height, timeout): void
Preload Cesium so that it is ready when transitioning from 2D to 3D.
Destroys the Cesium resources held by this object.