Interactive Demo

Touch/Mobile: Use one finger to tap or swipe, two fingers to pinch.
Desktop: Click to tap, click and drag to swipe.

👆
Touch or Click Here
Try tapping, swiping, or pinching
Tap detected!
0
Taps
0
Swipes
0
Pinches
Last Direction
--:--:-- INIT Gesture handler ready

Supported Gestures

👆 Tap

Single touch/click without movement. Fires onTap callback.

👋 Swipe

Touch and drag in any direction. Detects left, right, up, down.

🤏 Pinch

Two-finger pinch gesture. Returns scale factor for zoom effects.

🔄 Rotate

Two-finger rotation gesture. Returns angle for rotation effects.

Usage

TouchGestureHandler

import { TouchGestureHandler } from 'move.gl'; const gesture = new TouchGestureHandler('myElement', { onTap: () => console.log('Tapped!'), onSwipe: (direction, deltaX, deltaY) => { console.log(`Swiped ${direction}`); }, onPinch: (scale) => console.log(`Scale: ${scale}`) });

GestureCallbacks Interface

interface GestureCallbacks { onTap?: () => void; onSwipe?: (direction: SwipeDirection, deltaX: number, deltaY: number) => void; onPinch?: (scale: number) => void; onRotate?: (angle: number) => void; } type SwipeDirection = 'left' | 'right' | 'up' | 'down';

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