Class: MasterPlaylistController

MasterPlaylistController

new MasterPlaylistController()

the master playlist controller controller all interactons between playlists and segmentloaders. At this time this mainly involves a master playlist and a series of audio playlists if they are available
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Extends

  • videojs.EventTarget

Methods

activeAudioGroup()

Returns the audio group for the currently active primary media playlist.
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blacklistCurrentPlaylist(erroropt)

Blacklists a playlist when an error occurs for a set amount of time making it unavailable for selection by the rendition selection algorithm and then forces a new playlist (rendition) selection.
Parameters:
Name Type Attributes Description
error Object <optional>
an optional error that may include the playlist to blacklist
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dispose()

dispose of the MasterPlaylistController and everything that it controls
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duration() → {TimeRange}

get the current duration
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Returns:
the duration
Type
TimeRange

load()

Call load on our SegmentLoaders
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master() → {Object}

return the master playlist object if we have one
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Returns:
the master playlist object that we parsed
Type
Object

media() → {Object}

return the currently selected playlist
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Returns:
the currently selected playlist object that we parsed
Type
Object

pauseLoading()

Pause all segment loaders
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play()

Begin playback.
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seekable() → {TimeRange}

check the seekable range
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Returns:
the seekable range
Type
TimeRange

setCurrentTime(currentTime) → {TimeRange}

set the current time on all segment loaders
Parameters:
Name Type Description
currentTime TimeRange the current time to set
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Returns:
the current time
Type
TimeRange

setupAudio()

Determine the correct audio rendition based on the active AudioTrack and initialize a PlaylistLoader and SegmentLoader if necessary. This method is called once automatically before playback begins to enable the default audio track and should be invoked again if the track is changed.
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setupFirstPlay()

Seek to the latest media position if this is a live video and the player and video are loaded and initialized.
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updateDuration()

Update the player duration
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